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https://github.com/ParadiseSS13/Paradise.git
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Shotgun and Sprite Updates
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@@ -318,13 +318,13 @@
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..()
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else
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..()
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if(default_deconstruction_screwdriver(user, "minidispenser-o", "minidispenser", I))
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return
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if(exchange_parts(user, I))
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return
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if(istype(I, /obj/item/weapon/wrench))
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playsound(src, 'sound/items/Ratchet.ogg', 50, 1)
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if(anchored)
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@@ -332,8 +332,8 @@
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user << "<span class='caution'>The [src] can now be moved.</span>"
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else if(!anchored)
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anchored = 1
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user << "<span class='caution'>The [src] is now secured.</span>"
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user << "<span class='caution'>The [src] is now secured.</span>"
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if(panel_open)
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if(istype(I, /obj/item/weapon/crowbar))
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if(beaker)
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@@ -368,6 +368,7 @@
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var/datum/reagents/R = new/datum/reagents(100)
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reagents = R
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R.my_atom = src
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overlays += "waitlight"
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/obj/machinery/chem_master/ex_act(severity)
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switch(severity)
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