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refactor: remove CanPass height arg (#26700)
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@@ -42,7 +42,7 @@
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. = ..()
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T.recalculate_atmos_connectivity()
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/obj/structure/inflatable/CanPass(atom/movable/mover, turf/target, height=0)
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/obj/structure/inflatable/CanPass(atom/movable/mover, turf/target)
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return
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/obj/structure/inflatable/CanAtmosPass(direction)
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@@ -116,7 +116,7 @@
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/obj/structure/inflatable/door/attack_hand(mob/user as mob)
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return try_to_operate(user)
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/obj/structure/inflatable/door/CanPass(atom/movable/mover, turf/target, height=0)
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/obj/structure/inflatable/door/CanPass(atom/movable/mover, turf/target)
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if(istype(mover, /obj/effect/beam))
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return !opacity
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return !density
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