From 9acad50dfc389afa977fa54e112ed4eb49de2e0c Mon Sep 17 00:00:00 2001 From: Birdtalon Date: Wed, 22 Aug 2018 22:18:00 +0100 Subject: [PATCH] internal bleeding check --- code/modules/mob/living/carbon/human/human.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index f187283a143..c21c6a8c373 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -1330,7 +1330,7 @@ var/bodypart_damages = list() //Loop through all external organs and save the damage states for brute and burn for(var/obj/item/organ/external/E in bodyparts) - if(E.brute_dam == 0 && E.burn_dam == 0) //If there's no damage we don't bother remembering it. + if(E.brute_dam == 0 && E.burn_dam == 0 && E.internal_bleeding == FALSE) //If there's no damage we don't bother remembering it. continue var/brute = E.brute_dam var/burn = E.burn_dam