diff --git a/code/game/objects/items/sortingmachinery.dm b/code/game/objects/items/sortingmachinery.dm deleted file mode 100644 index bbc4fcd9661..00000000000 --- a/code/game/objects/items/sortingmachinery.dm +++ /dev/null @@ -1,222 +0,0 @@ -/obj/effect/bigDelivery - desc = "A big wrapped package." - name = "large parcel" - icon = 'storage.dmi' - icon_state = "deliverycrate" - var/obj/wrapped = null - density = 1 - var/sortTag = 0 - flags = FPRINT - mouse_drag_pointer = MOUSE_ACTIVE_POINTER - - - attack_hand(mob/user as mob) - if (src.wrapped) //sometimes items can disappear. For example, bombs. --rastaf0 - src.wrapped.loc = (get_turf(src.loc)) - if (istype(src.wrapped,/obj/structure/closet)) - var/obj/structure/closet/O = src.wrapped - O.welded = 0 - del(src) - return - - attackby(obj/item/W as obj, mob/user as mob) - if(istype(W, /obj/item/device/destTagger)) - var/obj/item/device/destTagger/O = W - user << "\blue *TAGGED*" - src.sortTag = O.currTag - return - -/obj/item/smallDelivery - desc = "A small wrapped package." - name = "small parcel" - icon = 'storage.dmi' - icon_state = "deliverycrateSmall" - var/obj/item/wrapped = null - var/sortTag = 0 - flags = FPRINT - - - attack_hand(mob/user as mob) - if (src.wrapped) //sometimes items can disappear. For example, bombs. --rastaf0 - src.wrapped.loc = (get_turf(src.loc)) - - del(src) - return - - attackby(obj/item/W as obj, mob/user as mob) - if(istype(W, /obj/item/device/destTagger)) - var/obj/item/device/destTagger/O = W - user << "\blue *TAGGED*" - src.sortTag = O.currTag - return - - - -/obj/item/weapon/packageWrap - name = "package wrapper" - icon = 'items.dmi' - icon_state = "deliveryPaper" - var/amount = 25.0 - - - attack(target as obj, mob/user as mob) - - user.attack_log += text("\[[time_stamp()]\] Has used [src.name] on \ref[target]") - - if (istype(target, /obj/item)) - var/obj/item/O = target - if(!istype(loc,/turf)) - user << "\red You need to place the item on the ground before wrapping it!" - return - else if (src.amount > 1) - var/obj/item/smallDelivery/P = new /obj/item/smallDelivery(get_turf(O.loc)) - P.wrapped = O - O.loc = P - src.amount -= 1 - else if (istype(target, /obj/structure/closet/crate)) - var/obj/structure/closet/crate/O = target - if (src.amount > 3) - var/obj/effect/bigDelivery/P = new /obj/effect/bigDelivery(get_turf(O.loc)) - P.wrapped = O - O.loc = P - src.amount -= 3 - else - user << "\blue You need more paper." - else if (istype (target, /obj/structure/closet)) - var/obj/structure/closet/O = target - if (src.amount > 3) - var/obj/effect/bigDelivery/P = new /obj/effect/bigDelivery(get_turf(O.loc)) - P.wrapped = O - O.close() - O.welded = 1 - O.loc = P - src.amount -= 3 - - else - user << "\blue The object you are trying to wrap is unsuitable for the sorting machinery!" - if (src.amount <= 0) - new /obj/item/weapon/c_tube( src.loc ) - //SN src = null - del(src) - return - return - -/obj/item/device/destTagger - name = "destination tagger" - desc = "Used to set the destination of properly wrapped packages." - icon_state = "forensic0" - var/currTag = 0 - var/list/locationList = list("Disposals", - "Cargo Bay", "QM Office", "Engineering", "CE Office", - "Atmospherics", "Security", "HoS Office", "Medbay", - "CMO Office", "Chemistry", "Research", "RD Office", - "Robotics", "HoP Office", "Library", "Chapel", "Theatre", - "Bar", "Kitchen", "Hydroponics", "Janitor Closet",) - //The whole system for the sorttype var is determined based on the order of this list, - //disposals must always be 1, since anything that's untagged will automatically go to disposals, or sorttype = 1 --Superxpdude - - //If you don't want to fuck up disposals, add to this list, and don't change the order. - //If you insist on changing the order, you'll have to change every sort junction to reflect the new order. --Pete - - w_class = 1 - item_state = "electronic" - flags = FPRINT | TABLEPASS | ONBELT | CONDUCT - - attack_self(mob/user as mob) - var/dat = "TagMaster 2.2

" - if (src.currTag == 0) - dat += "
Current Selection: None
" - else - dat += "
Current Selection: [locationList[currTag]]

" - for (var/i = 1, i <= locationList.len, i++) - dat += "[locationList[i]]" - if (i%4==0) - dat += "
" - else - dat += " " - user << browse(dat, "window=destTagScreen") - onclose(user, "destTagScreen") - return - - Topic(href, href_list) - src.add_fingerprint(usr) - if(href_list["nextTag"]) - var/n = text2num(href_list["nextTag"]) - src.currTag = n - src.updateUsrDialog() - - -/* - attack(target as obj, mob/user as mob) - user << "/blue *TAGGED*" - target.sortTag = src.currTag - - attack(target as obj, mob/user as mob) - user << "/blue You can only tag properly wrapped delivery packages!" -*/ - attack(target as obj, mob/user as mob) - if (istype(target, /obj/effect/bigDelivery)) - user << "\blue *TAGGED*" - var/obj/effect/bigDelivery/O = target - O.sortTag = src.currTag - else if (istype(target, /obj/item/smallDelivery)) - user << "\blue *TAGGED*" - var/obj/item/smallDelivery/O = target - O.sortTag = src.currTag - else - user << "\blue You can only tag properly wrapped delivery packages!" - return - -/obj/machinery/disposal/deliveryChute - name = "Delivery chute" - desc = "A chute for big and small packages alike!" - density = 0 - icon_state = "intake" - - interact() - return - - HasEntered(AM as mob|obj) //Go straight into the chute - if (istype(AM, /obj)) - var/obj/O = AM - O.loc = src - else if (istype(AM, /mob)) - var/mob/M = AM - M.loc = src - src.flush() - - flush() - flushing = 1 - flick("intake-closing", src) - var/deliveryCheck = 0 - var/obj/structure/disposalholder/H = new() // virtual holder object which actually - // travels through the pipes. - for(var/obj/effect/bigDelivery/O in src) - deliveryCheck = 1 - if(O.sortTag == 0) - O.sortTag = 1 - for(var/obj/item/smallDelivery/O in src) - deliveryCheck = 1 - if (O.sortTag == 0) - O.sortTag = 1 - if(deliveryCheck == 0) - H.destinationTag = 1 - - - H.init(src) // copy the contents of disposer to holder - - air_contents = new() // new empty gas resv. - - sleep(10) - playsound(src, 'disposalflush.ogg', 50, 0, 0) - sleep(5) // wait for animation to finish - - - H.start(src) // start the holder processing movement - flushing = 0 - // now reset disposal state - flush = 0 - if(mode == 2) // if was ready, - mode = 1 // switch to charging - update() - return \ No newline at end of file