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False alarm will no longer blow lights if it choses the undead event
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@@ -3,12 +3,11 @@
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startWhen = 2
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announceWhen = 3
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oneShot = 1
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setup()
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start()
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var/datum/event/electrical_storm/RS = new
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RS.lightsoutAmount = pick(2,2,3)
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RS.start()
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RS.kill()
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start()
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for(var/area/A)
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if(A.z != 1) continue //Spook on main station only.
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if(A.luminosity) continue
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