Remove (almost) unused var/item_color from /obj/item (#30453)

* it's black and white

* Update soft_caps.dm

* bruh

* bruh

* tweaks

* comment

* Update abduction_gear.dm

* Update paradise.dme

* Update paradise.dme

* Update paradise.dme

---------

Co-authored-by: Mason <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
kyunkyunkyun
2025-10-06 22:59:46 +05:00
committed by GitHub
parent 3ebacb5459
commit 9b095a559d
83 changed files with 228 additions and 841 deletions
+2 -2
View File
@@ -1152,7 +1152,7 @@
clothes_s.Blend(new /icon('icons/mob/clothing/hands.dmi', "smithing"), ICON_OVERLAY)
has_gloves = TRUE
if(prob(1))
clothes_s.Blend(new /icon('icons/mob/clothing/head/softcap.dmi', "smithsoft"), ICON_OVERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/head/softcap.dmi', "smith"), ICON_OVERLAY)
switch(backbag)
if(2)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "backpack"), ICON_OVERLAY)
@@ -1376,7 +1376,7 @@
clothes_s = new /icon('icons/mob/clothing/under/medical.dmi', "paramedic_s")
clothes_s.Blend(new /icon('icons/mob/clothing/feet.dmi', "black"), ICON_UNDERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/mask.dmi', "cig_off"), ICON_OVERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/head/softcap.dmi', "paramedicsoft"), ICON_OVERLAY)
clothes_s.Blend(new /icon('icons/mob/clothing/head/softcap.dmi', "paramedic"), ICON_OVERLAY)
switch(backbag)
if(2)
clothes_s.Blend(new /icon('icons/mob/clothing/back.dmi', "medicalpack"), ICON_OVERLAY)