Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into shadowling

This commit is contained in:
DZD
2015-04-25 13:46:41 -04:00
14 changed files with 269 additions and 229 deletions
@@ -48,6 +48,7 @@
// Set up DNA.
if(!delay_ready_dna)
dna.ready_dna(src)
UpdateAppearance()
/mob/living/carbon/human/dummy
real_name = "Test Dummy"
@@ -6,14 +6,14 @@
/mob/living/simple_animal/hostile/poison
var/poison_per_bite = 5
var/poison_type = "venom"
var/poison_type = "spidertoxin"
/mob/living/simple_animal/hostile/poison/AttackingTarget()
..()
if(isliving(target))
var/mob/living/L = target
if(L.reagents)
L.reagents.add_reagent("venom", poison_per_bite)
L.reagents.add_reagent("spidertoxin", poison_per_bite)
if(prob(poison_per_bite))
L << "<span class='danger'>You feel a tiny prick.</span>"
L.reagents.add_reagent(poison_type, poison_per_bite)
+2
View File
@@ -96,6 +96,8 @@
affecting.Weaken(5) //Should keep you down unless you get help.
affecting.losebreath = min(affecting.losebreath + 2, 3)
/obj/item/weapon/grab/attack_self(mob/user)
s_click(hud)
/obj/item/weapon/grab/proc/s_click(obj/screen/S)
if(!affecting)