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Terror Spiders 5 - Fixes & Tweaks II
Fixes: - Spiders can no longer get stuck in vents, because they coccooned a mob on top of a pipe, and it broke the pipe. Similarly, spiders can no longer coccoon anchored objects of any kind. Fixes bug #6221 properly. - Spiders will no longer ignore mechs and space pods. This was leading to people cheesing the away mission with a ripley and a mech-mounted drill. - Prince, Queen, etc in away missions no longer stand still like statues. Grays still stay on their vents. - White spider in away mission can no longer infect people in a way that makes it possible to transfer spiderlings to the main station. - White spider eggs no exist for two minutes longer than they should after hatching from someone. - Signs in the away mission no longer contain the text 'improper'. - Spiderlings that hatch in the away mission with an opened queen lair no longer get stuck. - Two misplaced lights in the away mission have been fixed. - Queen nests in the away mission which live for a very long time can no longer depressurize their area by smashing walls. Updates: - Webs spun by white spiders will infect humans who are silly enough to walk into them. Hardsuits protect against this. - Spiders will now be quicker to open doors. This should stop them getting hung up on doors they can open. - Empress has been tweaked to have an 'erase brood' ability (wipes infestation, for adminbus), and her spit does BURN instead of TOX.
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@@ -60,8 +60,8 @@
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// the spider eggs secrete stimulants to keep their host alive until they hatch
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switch(current_cycle)
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if(1) // immediately
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to_chat(owner,"<span class='danger'>Your spider bite wound hurts horribly! </span>")
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if(istype(get_area(owner), /area/awaycontent) || istype(get_area(owner), /area/awaymission))
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to_chat(owner,"<span class='danger'>Your wound hurts horribly! </span>")
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if(is_away_level(owner.z))
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awaymission_infection = 1
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if(15) // 30s... enough time for the nerve agent to kick in, the pain to be blocked, and healing to begin
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to_chat(owner,"<span class='notice'>The pain has faded, and stopped bleeding, though the skin around it has turned black.</span>")
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@@ -76,7 +76,7 @@
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if(110) // 3m40s...
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to_chat(owner,"<span class='danger'>The black flesh splits open completely, revealing a cluster of small black oval shapes inside you, shapes that seem to be moving!</span>")
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if(120) // 4m...
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if(awaymission_infection && is_away_level(owner.z))
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if(awaymission_infection && !is_away_level(owner.z))
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// we started in the awaymission, we ended on the station.
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// To prevent someone bringing an infection back, we're going to trigger an alternate, equally-bad result here.
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// Actually, let's make it slightly worse... just to discourage people from bringing back infections.
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@@ -108,7 +108,7 @@
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owner.gib()
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else
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owner.adjustToxLoss(rand(100,180)) // normal case, range: 100-180, average 140, almost crit (150).
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if(190) // 6m 30s
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if(130) // 4m 20s
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to_chat(owner,"<span class='danger'>The spiderlings are gone. Your wound, though, looks worse than ever. Remnants of tiny spider eggs, and dead spiders, inside your flesh. Disgusting.</span>")
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qdel(src)
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