Wallening Mapping QoL (#31956)

* manual rotation vars and subtypes

* hacky (?) spawner fix

* light map fixes

* linter
This commit is contained in:
MixityMaxity
2026-05-14 08:10:25 +10:00
committed by GitHub
parent 2f2ebafb31
commit 9b570fc75c
17 changed files with 348 additions and 54 deletions
@@ -3,8 +3,8 @@
icon_state = "barrier"
loot = list(
/obj/effect/spawner/window/reinforced,
/obj/machinery/door/airlock,
/obj/machinery/door/airlock/welded,
/obj/machinery/door/airlock/spawner,
/obj/machinery/door/airlock/spawner/welded,
/obj/structure/barricade/wooden,
/obj/structure/falsewall,
/turf/simulated/wall,
@@ -32,7 +32,7 @@
/obj/effect/spawner/random/barrier/obstruction
name = "obstruction"
loot = list(
/obj/machinery/door/airlock/welded,
/obj/machinery/door/airlock/spawner/welded,
/obj/structure/barricade/wooden,
/obj/structure/falsewall,
/turf/simulated/wall,
@@ -43,8 +43,8 @@
name = "possibly welded airlock"
icon_state = "airlock"
loot = list(
/obj/machinery/door/airlock = 3,
/obj/machinery/door/airlock/welded = 1,
/obj/machinery/door/airlock/spawner = 3,
/obj/machinery/door/airlock/spawner/welded = 1,
)
/obj/effect/spawner/random/barrier/grille_often