mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 04:57:12 +01:00
Re-organizes Lavaland Files; Makes some Balacne tweaks
This commit is contained in:
@@ -75,157 +75,6 @@
|
||||
desc = "A mining lantern."
|
||||
brightness_on = 6 // luminosity when on
|
||||
|
||||
/*****************************Pickaxe********************************/
|
||||
|
||||
/obj/item/pickaxe
|
||||
name = "pickaxe"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "pickaxe"
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
force = 15
|
||||
throwforce = 10
|
||||
item_state = "pickaxe"
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
materials = list(MAT_METAL=2000) //one sheet, but where can you make them?
|
||||
origin_tech = "materials=2;engineering=3"
|
||||
attack_verb = list("hit", "pierced", "sliced", "attacked")
|
||||
var/list/digsound = list('sound/effects/picaxe1.ogg','sound/effects/picaxe2.ogg','sound/effects/picaxe3.ogg')
|
||||
var/drill_verb = "picking"
|
||||
sharp = 1
|
||||
var/excavation_amount = 100
|
||||
usesound = 'sound/effects/picaxe1.ogg'
|
||||
toolspeed = 1
|
||||
|
||||
/obj/item/pickaxe/proc/playDigSound()
|
||||
playsound(src, pick(digsound),20,1)
|
||||
|
||||
/obj/item/pickaxe/emergency
|
||||
name = "emergency disembarkation tool"
|
||||
desc = "For extracting yourself from rough landings."
|
||||
|
||||
/obj/item/pickaxe/safety
|
||||
name = "safety pickaxe"
|
||||
desc = "A pickaxe designed to be only effective at digging rock and ore, very ineffective as a weapon."
|
||||
force = 1
|
||||
throwforce = 1
|
||||
attack_verb = list("ineffectively hit")
|
||||
|
||||
/obj/item/pickaxe/mini
|
||||
name = "compact pickaxe"
|
||||
desc = "A smaller, compact version of the standard pickaxe."
|
||||
icon_state = "minipick"
|
||||
force = 10
|
||||
throwforce = 7
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
materials = list(MAT_METAL = 1000)
|
||||
|
||||
/obj/item/pickaxe/silver
|
||||
name = "silver-plated pickaxe"
|
||||
icon_state = "spickaxe"
|
||||
item_state = "spickaxe"
|
||||
origin_tech = "materials=3;engineering=4"
|
||||
desc = "A silver-plated pickaxe that mines slightly faster than standard-issue."
|
||||
toolspeed = 0.75
|
||||
|
||||
/obj/item/pickaxe/gold
|
||||
name = "golden pickaxe"
|
||||
icon_state = "gpickaxe"
|
||||
item_state = "gpickaxe"
|
||||
origin_tech = "materials=4;engineering=4"
|
||||
desc = "A gold-plated pickaxe that mines faster than standard-issue."
|
||||
toolspeed = 0.6
|
||||
|
||||
/obj/item/pickaxe/diamond
|
||||
name = "diamond-tipped pickaxe"
|
||||
icon_state = "dpickaxe"
|
||||
item_state = "dpickaxe"
|
||||
origin_tech = "materials=5;engineering=4"
|
||||
desc = "A pickaxe with a diamond pick head. Extremely robust at cracking rock walls and digging up dirt."
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/pickaxe/drill
|
||||
name = "mining drill"
|
||||
icon_state = "handdrill"
|
||||
item_state = "jackhammer"
|
||||
digsound = list('sound/weapons/drill.ogg')
|
||||
hitsound = 'sound/weapons/drill.ogg'
|
||||
usesound = 'sound/weapons/drill.ogg'
|
||||
origin_tech = "materials=2;powerstorage=2;engineering=3"
|
||||
desc = "An electric mining drill for the especially scrawny."
|
||||
toolspeed = 0.5
|
||||
|
||||
/obj/item/pickaxe/drill/cyborg
|
||||
name = "cyborg mining drill"
|
||||
desc = "An integrated electric mining drill."
|
||||
flags = NODROP
|
||||
|
||||
/obj/item/pickaxe/drill/diamonddrill
|
||||
name = "diamond-tipped mining drill"
|
||||
icon_state = "diamonddrill"
|
||||
origin_tech = "materials=6;powerstorage=4;engineering=4"
|
||||
desc = "Yours is the drill that will pierce the heavens!"
|
||||
toolspeed = 0.25
|
||||
|
||||
/obj/item/pickaxe/diamonddrill/traitor //Pocket-sized traitor diamond drill.
|
||||
name = "supermatter drill"
|
||||
icon_state = "smdrill"
|
||||
origin_tech = "materials=6;powerstorage=4;engineering=4;syndicate=3"
|
||||
desc = "Microscopic supermatter crystals cover the head of this tiny drill."
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/pickaxe/drill/cyborg/diamond //This is the BORG version!
|
||||
name = "diamond-tipped cyborg mining drill" //To inherit the NODROP flag, and easier to change borg specific drill mechanics.
|
||||
icon_state = "diamonddrill"
|
||||
toolspeed = 0.25
|
||||
|
||||
/obj/item/pickaxe/drill/jackhammer
|
||||
name = "sonic jackhammer"
|
||||
icon_state = "jackhammer"
|
||||
item_state = "jackhammer"
|
||||
origin_tech = "materials=6;powerstorage=4;engineering=5;magnets=4"
|
||||
digsound = list('sound/weapons/sonic_jackhammer.ogg')
|
||||
hitsound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
usesound = 'sound/weapons/sonic_jackhammer.ogg'
|
||||
desc = "Cracks rocks with sonic blasts, and doubles as a demolition power tool for smashing walls."
|
||||
toolspeed = 0.1
|
||||
|
||||
/*****************************Shovel********************************/
|
||||
|
||||
/obj/item/shovel
|
||||
name = "shovel"
|
||||
desc = "A large tool for digging and moving dirt."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "shovel"
|
||||
flags = CONDUCT
|
||||
slot_flags = SLOT_BELT
|
||||
force = 8
|
||||
throwforce = 4
|
||||
item_state = "shovel"
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
materials = list(MAT_METAL=50)
|
||||
origin_tech = "materials=2;engineering=2"
|
||||
attack_verb = list("bashed", "bludgeoned", "thrashed", "whacked")
|
||||
usesound = 'sound/effects/shovel_dig.ogg'
|
||||
toolspeed = 1
|
||||
|
||||
/obj/item/shovel/spade
|
||||
name = "spade"
|
||||
desc = "A small tool for digging and moving dirt."
|
||||
icon_state = "spade"
|
||||
item_state = "spade"
|
||||
force = 5
|
||||
throwforce = 7
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
toolspeed = 2
|
||||
|
||||
/obj/item/shovel/safety
|
||||
name = "safety shovel"
|
||||
desc = "A large tool for digging and moving dirt. Was modified with extra safety, making it ineffective as a weapon."
|
||||
force = 1
|
||||
throwforce = 1
|
||||
attack_verb = list("ineffectively hit")
|
||||
|
||||
/**********************Mining car (Crate like thing, not the rail car)**************************/
|
||||
|
||||
/obj/structure/closet/crate/miningcar
|
||||
@@ -234,60 +83,4 @@
|
||||
icon_state = "miningcar"
|
||||
density = 1
|
||||
icon_opened = "miningcaropen"
|
||||
icon_closed = "miningcar"
|
||||
|
||||
/*********************Mob Capsule*************************/
|
||||
|
||||
/obj/item/mobcapsule
|
||||
name = "lazarus capsule"
|
||||
desc = "It allows you to store and deploy lazarus-injected creatures easier."
|
||||
icon = 'icons/obj/mobcap.dmi'
|
||||
icon_state = "mobcap0"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
throw_range = 20
|
||||
var/mob/living/simple_animal/captured = null
|
||||
var/colorindex = 0
|
||||
|
||||
/obj/item/mobcapsule/Destroy()
|
||||
if(captured)
|
||||
captured.ghostize()
|
||||
QDEL_NULL(captured)
|
||||
return ..()
|
||||
|
||||
/obj/item/mobcapsule/attack(var/atom/A, mob/user, prox_flag)
|
||||
if(!istype(A, /mob/living/simple_animal) || isbot(A))
|
||||
return ..()
|
||||
capture(A, user)
|
||||
return 1
|
||||
|
||||
/obj/item/mobcapsule/proc/capture(var/mob/target, var/mob/U as mob)
|
||||
var/mob/living/simple_animal/T = target
|
||||
if(captured)
|
||||
to_chat(U, "<span class='notice'>Capture failed!</span>: The capsule already has a mob registered to it!")
|
||||
else
|
||||
if(istype(T) && "neutral" in T.faction)
|
||||
T.forceMove(src)
|
||||
T.name = "[U.name]'s [initial(T.name)]"
|
||||
T.cancel_camera()
|
||||
name = "Lazarus Capsule: [initial(T.name)]"
|
||||
to_chat(U, "<span class='notice'>You placed a [T.name] inside the Lazarus Capsule!</span>")
|
||||
captured = T
|
||||
else
|
||||
to_chat(U, "You can't capture that mob!")
|
||||
|
||||
/obj/item/mobcapsule/throw_impact(atom/A, mob/user)
|
||||
..()
|
||||
if(captured)
|
||||
dump_contents(user)
|
||||
|
||||
/obj/item/mobcapsule/proc/dump_contents(mob/user)
|
||||
if(captured)
|
||||
captured.forceMove(get_turf(src))
|
||||
captured = null
|
||||
|
||||
/obj/item/mobcapsule/attack_self(mob/user)
|
||||
colorindex += 1
|
||||
if(colorindex >= 6)
|
||||
colorindex = 0
|
||||
icon_state = "mobcap[colorindex]"
|
||||
update_icon()
|
||||
icon_closed = "miningcar"
|
||||
Reference in New Issue
Block a user