Changes 3

This commit is contained in:
Alffd
2018-08-14 00:53:40 -04:00
parent 73fc817635
commit 9be1b8ed19
2 changed files with 8 additions and 5 deletions
+5 -5
View File
@@ -24,7 +24,7 @@
return target
// All mobs should have custom emote, really..
/mob/proc/custom_emote(var/m_type=1,var/message = null)
/mob/proc/custom_emote(var/m_type=EMOTE_VISUAL,var/message = null)
if(stat || !use_me && usr == src)
if(usr)
@@ -34,9 +34,9 @@
var/muzzled = is_muzzled()
if(muzzled)
var/obj/item/clothing/mask/muzzle/M = wear_mask
if(m_type == 2 && M.mute)
if(m_type == EMOTE_SOUND && M.mute)
return //Not all muzzles block sound
if(m_type == 2 && !can_speak())
if(!can_speak())
return
var/input
@@ -68,7 +68,7 @@
// Type 1 (Visual) emotes are sent to anyone in view of the item
if(m_type & 1)
if(m_type & EMOTE_VISUAL)
var/list/can_see = get_mobs_in_view(1,src) //Allows silicon & mmi mobs carried around to see the emotes of the person carrying them around.
can_see |= viewers(src,null)
for(var/mob/O in can_see)
@@ -85,7 +85,7 @@
// Type 2 (Audible) emotes are sent to anyone in hear range
// of the *LOCATION* -- this is important for pAIs to be heard
else if(m_type & 2)
else if(m_type & EMOTE_SOUND)
for(var/mob/O in get_mobs_in_view(7,src))
if(O.status_flags & PASSEMOTES)