From 9be603824fb85ed8f6a09331ad8c345a56b6f2a4 Mon Sep 17 00:00:00 2001 From: Truls20 <145221115+Truls20@users.noreply.github.com> Date: Thu, 21 Nov 2024 03:55:13 +0100 Subject: [PATCH] Makes abductor experimentor slightly less stupid and fixes a electrocute_abductee runtime (#27289) --- .../gamemodes/miniantags/abduction/machinery/experiment.dm | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm index b8e0fc8fdfb..1ee6822d206 100644 --- a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm +++ b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm @@ -239,7 +239,6 @@ if(!occupant) return to_chat(occupant, "Something is electrifying you!") - sleep(1 SECONDS) occupant.electrocute_act(10, src) do_sparks(5, TRUE, src) @@ -248,7 +247,7 @@ return to_chat(occupant, "Something is stabbing you in the back!") occupant.apply_damage(5, BRUTE, BODY_ZONE_CHEST) - occupant.reagents.add_reagent("ether", 5) + occupant.reagents.add_reagent("pancuronium", 3) /obj/machinery/abductor/experiment/force_eject_occupant(mob/target) eject_abductee()