From 9be603824fb85ed8f6a09331ad8c345a56b6f2a4 Mon Sep 17 00:00:00 2001
From: Truls20 <145221115+Truls20@users.noreply.github.com>
Date: Thu, 21 Nov 2024 03:55:13 +0100
Subject: [PATCH] Makes abductor experimentor slightly less stupid and fixes a
electrocute_abductee runtime (#27289)
---
.../gamemodes/miniantags/abduction/machinery/experiment.dm | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
index b8e0fc8fdfb..1ee6822d206 100644
--- a/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
+++ b/code/game/gamemodes/miniantags/abduction/machinery/experiment.dm
@@ -239,7 +239,6 @@
if(!occupant)
return
to_chat(occupant, "Something is electrifying you!")
- sleep(1 SECONDS)
occupant.electrocute_act(10, src)
do_sparks(5, TRUE, src)
@@ -248,7 +247,7 @@
return
to_chat(occupant, "Something is stabbing you in the back!")
occupant.apply_damage(5, BRUTE, BODY_ZONE_CHEST)
- occupant.reagents.add_reagent("ether", 5)
+ occupant.reagents.add_reagent("pancuronium", 3)
/obj/machinery/abductor/experiment/force_eject_occupant(mob/target)
eject_abductee()