diff --git a/code/game/objects/items/robot/robot_items.dm b/code/game/objects/items/robot/robot_items.dm
index 038d6390889..a4fcc1db00b 100644
--- a/code/game/objects/items/robot/robot_items.dm
+++ b/code/game/objects/items/robot/robot_items.dm
@@ -173,32 +173,32 @@
/obj/item/device/harmalarm/emag_act(mob/user)
emagged = !emagged
if(emagged)
- to_chat(user, "You short out the safeties on the [src]!")
+ to_chat(user, "You short out the safeties on the [src]!")
else
- to_chat(user, "You reset the safeties on the [src]!")
+ to_chat(user, "You reset the safeties on the [src]!")
/obj/item/device/harmalarm/attack_self(mob/user)
var/safety = !emagged
if(cooldown > world.time)
- to_chat(user, "The device is still recharging!")
+ to_chat(user, "The device is still recharging!")
return
if(isrobot(user))
var/mob/living/silicon/robot/R = user
if(R.cell.charge < 1200)
- to_chat(user, "You don't have enough charge to do this!")
+ to_chat(user, "You don't have enough charge to do this!")
return
R.cell.charge -= 1000
if(R.emagged)
safety = FALSE
if(safety)
- user.visible_message("[user] blares out a near-deafening siren from its speakers!")
+ user.visible_message("[user] blares out a near-deafening siren from its speakers!")
for(var/mob/living/carbon/M in get_mobs_in_view(9, user))
if(!M.check_ear_prot())
M.AdjustConfused(6)
to_chat(M, "The siren pierces your hearing!")
- audible_message("HUMAN HARM")
+ audible_message("HUMAN HARM")
playsound(get_turf(src), 'sound/AI/harmalarm.ogg', 70, 3)
cooldown = world.time + 200
log_game("[key_name(user)] used a Cyborg Harm Alarm in ([user.x],[user.y],[user.z])")
@@ -209,13 +209,13 @@
return
- user.audible_message("BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZT")
+ user.audible_message("BZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZT")
for(var/mob/living/carbon/human/H in get_mobs_in_view(9, user))
if(istype(H.l_ear, /obj/item/clothing/ears/earmuffs) || istype(H.r_ear, /obj/item/clothing/ears/earmuffs) || H.ear_deaf)
continue
- var/earsafety = 0
+ var/earsafety = FALSE
if(H.check_ear_prot())
- earsafety = 1
+ earsafety = TRUE
if(earsafety)
H.AdjustConfused(5)
diff --git a/code/game/objects/items/weapons/RSF.dm b/code/game/objects/items/weapons/RSF.dm
index 2c6b5723768..639bd65dd57 100644
--- a/code/game/objects/items/weapons/RSF.dm
+++ b/code/game/objects/items/weapons/RSF.dm
@@ -239,10 +239,10 @@ RSF
icon = 'icons/obj/tools.dmi'
icon_state = "rcd"
var/matter = 10
- var/toxin = 0
+ var/toxin = FALSE
var/cooldown = 0
var/cooldowndelay = 10
- var/emagged = 0
+ var/emagged = FALSE
w_class = WEIGHT_CLASS_NORMAL
/obj/item/weapon/cookiesynth/examine(mob/user)
@@ -258,20 +258,20 @@ RSF
to_chat(user, "You short out [src]'s reagent safety checker!")
else
to_chat(user, "You reset [src]'s reagent safety checker!")
- toxin = 0
+ toxin = FALSE
/obj/item/weapon/cookiesynth/attack_self(mob/user)
var/mob/living/silicon/robot/P = null
if(isrobot(user))
P = user
if(emagged && !toxin)
- toxin = 1
+ toxin = TRUE
to_chat(user, "Cookie Synthesizer Hacked.")
else if(P.emagged && !toxin)
- toxin = 1
+ toxin = TRUE
to_chat(user, "Cookie Synthesizer Hacked.")
else
- toxin = 0
+ toxin = FALSE
to_chat(user, "Cookie Synthesizer Reset.")
/obj/item/weapon/cookiesynth/process()
diff --git a/code/modules/reagents/chemistry/reagents/toxins.dm b/code/modules/reagents/chemistry/reagents/toxins.dm
index 6b4b7918ead..5d6523f7913 100644
--- a/code/modules/reagents/chemistry/reagents/toxins.dm
+++ b/code/modules/reagents/chemistry/reagents/toxins.dm
@@ -1157,5 +1157,5 @@
if(M.staminaloss < (45 - healthcomp)) //At 50 health you would have 200 - 150 health meaning 50 compensation. 60 - 50 = 10, so would only do 10-19 stamina.)
M.adjustStaminaLoss(10)
if(prob(30))
- to_chat(M, "You should sit down and take a rest...")
+ to_chat(M, "You feel like you should sit down and take a rest...")
..()
\ No newline at end of file