Add flash_protect defines for 4 objects.

This commit adds flash_protect defines for the objects in this list:
 - Type, flash_protect define
 - /obj/item/clothing/glasses/hud/health_advanced, 1
 - /obj/item/clothing/glasses/hud/security, 1
 - /obj/item/clothing/helmet/space/eva, 0
 - /obj/item/clothing/head/helmet/space/rig/medical, 0
This commit is contained in:
Tigercat2000
2015-04-13 19:16:41 -07:00
parent 9deb16dcdb
commit 9c5745ce7d
3 changed files with 4 additions and 0 deletions
+2
View File
@@ -19,6 +19,7 @@
name = "Advanced Health Scanner HUD"
desc = "A heads-up display that scans the humans in view and provides accurate data about their health status. Includes anti-flash filter."
icon_state = "advmedhud"
flash_protect = 1
/obj/item/clothing/glasses/hud/health/night
name = "Night Vision Health Scanner HUD"
@@ -40,6 +41,7 @@
desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records."
icon_state = "securityhud"
var/global/list/jobs[0]
flash_protect = 1
/obj/item/clothing/glasses/hud/security/jensenshades
name = "Augmented shades"
@@ -126,6 +126,7 @@
desc = "A lightweight space helmet with the basic ability to protect the wearer from the vacuum of space during emergencies."
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 20)
flash_protect = 0
//Mime's Hardsuit
/obj/item/clothing/head/helmet/space/eva/mime
+1
View File
@@ -490,6 +490,7 @@
_color = "medical"
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50)
flash_protect = 0
/obj/item/clothing/suit/space/rig/medical
icon_state = "rig-medical"