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Add flash_protect defines for 4 objects.
This commit adds flash_protect defines for the objects in this list: - Type, flash_protect define - /obj/item/clothing/glasses/hud/health_advanced, 1 - /obj/item/clothing/glasses/hud/security, 1 - /obj/item/clothing/helmet/space/eva, 0 - /obj/item/clothing/head/helmet/space/rig/medical, 0
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@@ -19,6 +19,7 @@
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name = "Advanced Health Scanner HUD"
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desc = "A heads-up display that scans the humans in view and provides accurate data about their health status. Includes anti-flash filter."
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icon_state = "advmedhud"
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flash_protect = 1
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/obj/item/clothing/glasses/hud/health/night
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name = "Night Vision Health Scanner HUD"
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@@ -40,6 +41,7 @@
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desc = "A heads-up display that scans the humans in view and provides accurate data about their ID status and security records."
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icon_state = "securityhud"
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var/global/list/jobs[0]
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flash_protect = 1
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/obj/item/clothing/glasses/hud/security/jensenshades
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name = "Augmented shades"
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@@ -126,6 +126,7 @@
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desc = "A lightweight space helmet with the basic ability to protect the wearer from the vacuum of space during emergencies."
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 100, rad = 20)
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flash_protect = 0
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//Mime's Hardsuit
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/obj/item/clothing/head/helmet/space/eva/mime
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@@ -490,6 +490,7 @@
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_color = "medical"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
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armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50)
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flash_protect = 0
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/obj/item/clothing/suit/space/rig/medical
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icon_state = "rig-medical"
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