diff --git a/code/game/machinery/teleporter.dm b/code/game/machinery/teleporter.dm index 71666c051aa..71899942717 100644 --- a/code/game/machinery/teleporter.dm +++ b/code/game/machinery/teleporter.dm @@ -113,8 +113,11 @@ var/turf/T = get_turf(R) if (!T) continue - if(T.z == 2 || T.z > 7) - continue + if(T.z == 2 || T.z > 6) + if (T.z == 7 & src.emagged == 1) + // This should be empty, allows for it to continue if the z-level is 7 and the machine. + else + continue var/tmpname = T.loc.name if(areaindex[tmpname]) tmpname = "[tmpname] ([++areaindex[tmpname]])" @@ -401,3 +404,14 @@ /atom/proc/laserhit(L as obj) return 1 + + +/obj/machinery/computer/teleporter/attackby(I as obj, user as mob) //Emagging. + if(istype(I,/obj/item/weapon/card/emag)) + if (src.emagged == 0) + user << "\blue You scramble the Teleporter's circuits. You should be able to teleport to more places now!" + src.emagged = 1 + else + user << "\red The machine seems unaffected by the card swipe..." + else + return attack_hand(user) \ No newline at end of file diff --git a/code/game/objects/items/weapons/teleportation.dm b/code/game/objects/items/weapons/teleportation.dm index 8bb00069f79..82ffdd96b6a 100644 --- a/code/game/objects/items/weapons/teleportation.dm +++ b/code/game/objects/items/weapons/teleportation.dm @@ -137,7 +137,7 @@ Frequency: /obj/item/weapon/hand_tele/attack_self(mob/user as mob) var/turf/current_location = get_turf(user)//What turf is the user on? - if(!current_location||current_location.z==2||current_location.z>=7)//If turf was not found or they're on z level 2 or >7 which does not currently exist. + if(!current_location||current_location.z==2||current_location.z>=8)//If turf was not found or they're on z level 2 or >8 which does not currently exist. user << "\The [src] is malfunctioning." return var/list/L = list( ) diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm index 9bc007073a4..0979d4fc002 100644 --- a/code/game/turfs/space/space.dm +++ b/code/game/turfs/space/space.dm @@ -81,7 +81,7 @@ // Okay, so let's make it so that people can travel z levels but not nuke disks! // if(ticker.mode.name == "nuclear emergency") return - if(A.z > 6) return + if(A.z > MAX_Z) return // For "Unenterable" z levels, they have their own entrance/exit code, eg: Away missions if (A.x <= TRANSITIONEDGE || A.x >= (world.maxx - TRANSITIONEDGE - 1) || A.y <= TRANSITIONEDGE || A.y >= (world.maxy - TRANSITIONEDGE - 1)) if(istype(A, /obj/effect/meteor)||istype(A, /obj/effect/space_dust)) del(A) diff --git a/code/modules/clothing/masks/miscellaneous.dm b/code/modules/clothing/masks/miscellaneous.dm index b08bd13e976..b1f7ba41c3b 100644 --- a/code/modules/clothing/masks/miscellaneous.dm +++ b/code/modules/clothing/masks/miscellaneous.dm @@ -143,3 +143,11 @@ item_state = "fawkes" flags_inv = HIDEFACE w_class = 2 + +/obj/item/clothing/mask/gas/clown_hat/pennywise + name = "Pennywise Mask" + desc = "It's the eater of worlds, and of children." + icon_state = "pennywise_mask" + item_state = "pennywise_mask" + species_fit = list("Vox") + flags = FPRINT | TABLEPASS | MASKCOVERSMOUTH | MASKCOVERSEYES | BLOCK_GAS_SMOKE_EFFECT | MASKINTERNALS | BLOCKHAIR diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 92748c02980..a8b99bd9d25 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -518,3 +518,11 @@ icon_state = "soldieruniform" _color = "soldieruniform" body_parts_covered = UPPER_TORSO|LOWER_TORSO + +/obj/item/clothing/under/sexyclown + name = "sexy-clown suit" + desc = "It makes you look HONKable!" + icon_state = "pennywise" + item_state = "pennywise" + _color = "pennywise" + body_parts_covered = UPPER_TORSO|LOWER_TORSO diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm index 4137ade2a5b..ded5f3caac8 100644 --- a/code/modules/mob/living/simple_animal/friendly/cat.dm +++ b/code/modules/mob/living/simple_animal/friendly/cat.dm @@ -76,3 +76,13 @@ icon_living = "kitten" icon_dead = "kitten_dead" gender = NEUTER + +/mob/living/simple_animal/cat/Syndi + name = "SyndiCat" + desc = "It's a SyndiCat droid." + icon_state = "Syndicat" + icon_living = "Syndicat" + icon_dead = "Syndicat_dead" + gender = FEMALE + var/turns_since_scan = 0 + var/mob/living/simple_animal/mouse/movement_target \ No newline at end of file diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index 8f7d985c56e..7fdc05c14f9 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -109,14 +109,17 @@ // equip_to_slot_if_possible(W, slot) if(istype(W)) - - if(W:rig_restrict_helmet) - src << "\red You must fasten the helmet to a hardsuit first. (Target the head)" // Stop eva helms equipping. - else - if(W:equip_time > 0) - delay_clothing_equip_to_slot_if_possible(W, slot) + if (istype(W, /obj/item/clothing)) + var/obj/item/clothing/C = W + if(C.rig_restrict_helmet) + src << "\red You must fasten the helmet to a hardsuit first. (Target the head)" // Stop eva helms equipping. else - equip_to_slot_if_possible(W, slot) + if(C.equip_time > 0) + delay_clothing_equip_to_slot_if_possible(C, slot) + else + equip_to_slot_if_possible(C, slot) + else + equip_to_slot_if_possible(W, slot) if(ishuman(src) && W == src:head) src:update_hair() diff --git a/code/setup.dm b/code/setup.dm index 327a3987d46..7f6045c13ec 100644 --- a/code/setup.dm +++ b/code/setup.dm @@ -450,8 +450,8 @@ var/MAX_EXPLOSION_RANGE = 14 #define GAS_CO2 (1 << 3) #define GAS_N2O (1 << 4) - -var/list/accessable_z_levels = list("1" = 5, "3" = 10, "4" = 15, "5" = 10, "6" = 60, "7" = 0) +#define MAX_Z 7 // Used in space.dm to defince which Z-levels cannot be exited via space. +var/list/accessable_z_levels = list("1" = 5, "3" = 10, "4" = 15, "5" = 10, "6" = 60) //This list contains the z-level numbers which can be accessed via space travel and the percentile chances to get there. //(Exceptions: extended, sandbox and nuke) -Errorage //Was list("3" = 30, "4" = 70). diff --git a/icons/mob/animal.dmi b/icons/mob/animal.dmi index 56f90fb812d..622f143b732 100644 Binary files a/icons/mob/animal.dmi and b/icons/mob/animal.dmi differ diff --git a/icons/mob/mask.dmi b/icons/mob/mask.dmi index 61fd73ef414..366732d9e0e 100644 Binary files a/icons/mob/mask.dmi and b/icons/mob/mask.dmi differ diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi index a813396c695..513791099e8 100644 Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm index a00cd35547e..4d86357cb2d 100644 --- a/maps/cyberiad.dmm +++ b/maps/cyberiad.dmm @@ -846,281 +846,281 @@ "aqn" = (/obj/structure/table/woodentable,/obj/structure/noticeboard{pixel_x = 30; pixel_y = 0},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aqo" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aqp" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aqq" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Head of Personnel's Desk"; departmentType = 5; name = "Head of Personnel RC"; pixel_y = -30},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aqq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "aqr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/stool/bed/chair/comfy/black,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aqs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aqt" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aqu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area) -"aqv" = (/obj/machinery/vending/suitdispenser,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"aqw" = (/obj/machinery/vending/shoedispenser,/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"aqx" = (/obj/machinery/vending/hatdispenser,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"aqy" = (/obj/machinery/vending/autodrobe,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"aqz" = (/obj/machinery/washing_machine,/obj/machinery/camera{c_tag = "Locker Room North"},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"aqA" = (/obj/machinery/washing_machine,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"aqB" = (/obj/machinery/washing_machine,/obj/machinery/light{dir = 1},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"aqC" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/window/brigdoor{dir = 1; req_access_txt = "63"},/turf/simulated/floor,/area/security/processing) -"aqD" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/door_timer/cell_3{dir = 8; id = "Cell 6"; name = "Cell 6"; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/prison/cell_block/B) -"aqE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/prison/cell_block/B) -"aqF" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/door_timer/cell_3{dir = 8; pixel_x = -32; pixel_y = 0},/turf/simulated/floor,/area/prison/cell_block/A) -"aqG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door_timer/cell_1{dir = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/prison/cell_block/A) -"aqH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light{dir = 8},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Security Lobby APC"; pixel_x = -24; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby) -"aqI" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/lobby) -"aqJ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/lobby) -"aqK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/lobby) -"aqL" = (/obj/structure/table,/obj/machinery/door/window/brigdoor{dir = 2; name = "Secure Door"; req_access_txt = "61"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor,/area/security/lobby) -"aqM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable,/obj/structure/sign/securearea,/turf/simulated/floor/plating,/area/security/lobby) -"aqN" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/lobby) -"aqO" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor,/area/prison/cell_block/C) -"aqP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; level = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/obj/machinery/light{tag = "icon-tube1 (NORTH)"; icon_state = "tube1"; dir = 1},/turf/simulated/floor,/area/prison/cell_block/C) -"aqQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/prison/cell_block/C) -"aqR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/prison/cell_block/C) -"aqS" = (/obj/machinery/newscaster{pixel_x = -28; pixel_y = 1},/obj/structure/table/woodentable,/obj/machinery/light/small/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/reagent_containers/food/drinks/flask/detflask,/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aqT" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/security/detectives_office) -"aqU" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/table/woodentable,/obj/machinery/media/receiver/boombox,/turf/simulated/floor/carpet,/area/security/detectives_office) -"aqV" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_x = 0; pixel_y = 0},/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aqW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aqX" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aqY" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"aqZ" = (/obj/structure/table,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"ara" = (/obj/structure/table,/obj/item/ashtray/plastic,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"arb" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"arc" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/tvalve/mirrored,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/maintenance/fsmaint) -"ard" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/stool,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/maintenance/fsmaint) -"are" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"arf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"arg" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/unary/vent_pump,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"arh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"ari" = (/obj/machinery/power/apc{dir = 4; name = "Locker Room APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/crew_quarters/locker) -"arj" = (/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/processing) -"ark" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) -"arl" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) -"arm" = (/obj/machinery/camera{c_tag = "Prisoner Processing Exit"; dir = 3; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) -"arn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) -"aro" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/processing) -"arp" = (/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/processing) -"arq" = (/obj/structure/closet/secure_closet/brig{id = "Cell 5"; name = "Cell 5 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 5"; dir = 2},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/cell_block/B) -"arr" = (/obj/structure/closet/secure_closet/brig{id = "Cell 4"; name = "Cell 4 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 4"; dir = 2},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/prison/cell_block/A) -"ars" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/prison/cell_block/A) -"art" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/prison/cell_block/A) -"aru" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/prison/cell_block/A) -"arv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/prison/cell_block/A) -"arw" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; layer = 2.4; level = 2; on = 1},/turf/simulated/floor,/area/prison/cell_block/A) -"arx" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera{c_tag = "Brig Cell 2"; dir = 2},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/prison/cell_block/A) -"ary" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/lobby) -"arz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/lobby) -"arA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; 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dir = 1},/area/hallway/primary/fore) +"auN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) +"auO" = (/turf/simulated/floor,/area/hallway/primary/fore) +"auP" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auQ" = (/obj/structure/disposalpipe/trunk,/obj/machinery/disposal,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auR" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auS" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auT" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auU" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auV" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) +"auW" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office) +"auX" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office) +"auY" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office) +"auZ" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office) +"ava" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office) +"avb" = (/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "floorgrime"},/area/security/detectives_office) +"avc" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area) +"avd" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ave" = (/obj/structure/stool/bed/chair/wood/wings,/turf/simulated/floor/wood,/area/crew_quarters/mrchangs) +"avf" = (/turf/simulated/floor/wood,/area/crew_quarters/mrchangs) +"avg" = (/obj/structure/stool/bed/chair/wood/wings,/obj/machinery/power/apc{dir = 4; name = "Chinese Restaurant APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/wood,/area/crew_quarters/mrchangs) +"avh" = (/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/civilian/barber) +"avi" = (/obj/effect/landmark/start{name = "Barber"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/civilian/barber) +"avj" = (/obj/structure/table/reinforced,/obj/machinery/light{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "barber"},/area/civilian/barber) +"avk" = (/obj/machinery/vending/assist,/turf/simulated/floor,/area/storage/primary) +"avl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/storage/primary) +"avm" = (/obj/structure/table,/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/random/tech_supply,/obj/random/tech_supply,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/storage/primary) +"avn" = (/obj/structure/table,/obj/machinery/alarm{pixel_y = 23},/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"avo" = (/obj/structure/table,/obj/machinery/camera{c_tag = "Primary Tool Storage"},/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/obj/random/tech_supply,/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"avp" = (/obj/structure/table,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/device/multitool,/obj/item/clothing/gloves/fyellow,/turf/simulated/floor,/area/storage/primary) +"avq" = (/obj/structure/table,/obj/machinery/light_switch{pixel_y = 28},/obj/random/tech_supply,/obj/random/tech_supply,/turf/simulated/floor,/area/storage/primary) +"avr" = (/obj/machinery/power/apc{dir = 1; name = "Primary Tool Storage APC"; pixel_x = -1; pixel_y = 26},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/storage/primary) +"avs" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/storage/primary) +"avt" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod1/station) +"avu" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{id_tag = "escape_pod_1"; pixel_x = -25; tag_door = "escape_pod_1_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod1/station) +"avv" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/shuttle/escape_pod2/station) +"avw" = (/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/obj/machinery/embedded_controller/radio/simple_docking_controller/escape_pod{id_tag = "escape_pod_2"; pixel_x = -25; tag_door = "escape_pod_2_hatch"},/turf/simulated/shuttle/floor,/area/shuttle/escape_pod2/station) +"avx" = (/obj/machinery/camera{c_tag = "Gateway"; dir = 4; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/table,/obj/structure/sign/biohazard{pixel_x = -32},/obj/item/weapon/storage/firstaid/regular,/turf/simulated/floor,/area/gateway) +"avy" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor,/area/gateway) +"avz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/gateway) +"avA" = (/obj/structure/table,/obj/item/device/radio{pixel_y = 6},/obj/item/device/radio{pixel_x = 6; pixel_y = 4},/obj/item/device/radio{pixel_x = -6; pixel_y = 4},/obj/item/device/radio,/turf/simulated/floor,/area/gateway) +"avB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/sign/biohazard{pixel_x = 32},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor,/area/gateway) +"avC" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/effect/landmark/start{name = "Clown"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 8; name = "Clown Office APC"; pixel_x = -24},/turf/simulated/floor/wood,/area/security/vacantoffice2) +"avD" = (/obj/structure/table/woodentable,/obj/machinery/light/small/lamp,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/wood,/area/security/vacantoffice2) +"avE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/wood,/area/security/vacantoffice2) "avF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/wood,/area/security/vacantoffice2) "avG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating,/area) "avH" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/hallway/primary/fore) @@ -1192,12 +1192,12 @@ "awV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/gateway) "awW" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/gateway) "awX" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"awY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area) -"awZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area) +"awY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) +"awZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) "axa" = (/obj/machinery/door/airlock/clown{name = "Clown/Mime Office"; req_access_txt = "46"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/security/vacantoffice2) "axb" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/hallway/primary/fore) -"axc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "magistrate_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area) -"axd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "magistrate_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area) +"axc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "magistrate_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area) +"axd" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "magistrate_blast"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area) "axe" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "magistrate_blast"; name = "Privacy Shutters"; opacity = 0},/obj/machinery/door/airlock{name = "Magistrate"; req_access_txt = "38"},/turf/simulated/floor,/area/lawoffice) "axf" = (/obj/machinery/door/airlock{name = "Internal Affairs"; req_access_txt = "38"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/lawoffice) "axg" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) @@ -1419,8 +1419,8 @@ "aBo" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor{icon_state = "white"},/area/crew_quarters/sleep) "aBp" = (/turf/simulated/floor{dir = 8; icon_state = "neutral"},/area/crew_quarters/fitness) "aBq" = (/turf/simulated/floor,/area/crew_quarters/fitness) -"aBr" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/fitness) -"aBs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor,/area/crew_quarters/fitness) +"aBr" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/fitness) +"aBs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor,/area/crew_quarters/fitness) "aBt" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/crew_quarters/fitness) "aBu" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor,/area/crew_quarters/fitness) "aBv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/crew_quarters/fitness) @@ -2555,10067 +2555,10060 @@ "aXg" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/glass{name = "Hydroponics Pasture"; req_access_txt = "28"},/turf/simulated/floor{dir = 2; icon_state = "cafeteria"; tag = "icon-cafeteria (NORTHEAST)"},/area/crew_quarters/kitchen) "aXh" = (/obj/machinery/atmospherics/pipe/simple{_color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) "aXi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) -"aXj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) -"aXk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) -"aXl" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) -"aXm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{dir = 5; icon_state = "green"},/area/hydroponics) -"aXn" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) -"aXo" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/primary/starboard/east) -"aXp" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/library) -"aXq" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/library) -"aXr" = (/obj/machinery/light/small,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/library) -"aXs" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/library) -"aXt" = (/obj/structure/cult/tome,/obj/item/device/videocam,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/library) -"aXu" = (/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) -"aXv" = (/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"aXw" = (/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aXx" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) -"aXy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"aXz" = (/obj/machinery/door/morgue{name = "Confession Booth"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aXA" = (/obj/machinery/light/small,/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = 25},/obj/structure/stool/bed/chair{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) -"aXB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor,/area/hallway/secondary/exit) -"aXC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/secondary/exit) -"aXD" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,/turf/simulated/floor,/area/hallway/secondary/exit) -"aXE" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor,/area/hallway/secondary/exit) -"aXF" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) -"aXG" = (/obj/structure/grille,/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0},/obj/structure/window/plasmareinforced{dir = 1},/obj/structure/window/plasmareinforced,/obj/structure/window/plasmareinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area) -"aXH" = (/obj/structure/grille,/obj/structure/window/plasmareinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area) -"aXI" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry) -"aXJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/entry) -"aXK" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue,/turf/simulated/floor,/area/hallway/secondary/entry) -"aXL" = (/obj/machinery/door/airlock/glass_security{name = "Security Checkpoint"; req_access_txt = "68"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/security/checkpoint) -"aXM" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area) -"aXN" = (/obj/machinery/door/firedoor/border_only{dir = 1; name = "Firelock North"},/turf/simulated/floor{icon_state = "delivery"},/area/security/checkpoint) -"aXO" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{icon_state = "0-2"; 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icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"bpB" = (/obj/machinery/power/apc{dir = 1; name = "Bridge Maintenance APC"; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"bpC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"bpD" = (/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/account_database{anchored = 1},/turf/simulated/floor,/area/bridge/meeting_room) +"bpE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/bridge/meeting_room) +"bpF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/lattice,/turf/space,/area) +"bpG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor{desc = "For use by authorized Nanotrasen AI Maintenance Technitians or in case of Emergancy Only."; id = "AI Door"; name = "AI Chamber Maintenance Door"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/turret_protected/ai) +"bpH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/lattice,/turf/space,/area) +"bpI" = (/obj/structure/rack,/obj/item/weapon/tank/jetpack/oxygen,/obj/item/clothing/mask/gas,/obj/item/clothing/suit/armor/captain,/obj/item/clothing/head/helmet/space/capspace,/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/clothing/head/helmet/space/unathi/breacher,/obj/item/clothing/suit/space/unathi/breacher,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/melee/chainofcommand,/obj/item/weapon/tank/emergency_oxygen/double,/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bpJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bpK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/keycard_auth{pixel_x = 0; pixel_y = -24},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bpL" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"; name = "Captain's Desk Door"; req_access_txt = "20"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bpM" = (/obj/machinery/light,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bpN" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bpO" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door_control{desc = "A remote control switch for the AI chamber door."; id = "AI Door"; name = "AI Emergency Maintenance"; pixel_x = 27; pixel_y = 27; req_access_txt = "20"},/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32},/turf/simulated/floor/wood,/area/crew_quarters/captain) +"bpP" = (/obj/machinery/light{dir = 8},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; 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Scrawled on the back is, 'Okay, whoever filled this with polytrinic acid, it was only funny the first time. It was hard enough replacing the CMO's first cat!'"; name = "Chemistry Cleaner"},/obj/item/device/radio/intercom{freerange = 1; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 30},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) +"bpV" = (/obj/machinery/hologram/holopad,/turf/simulated/floor/airless{icon_state = "white"},/area/medical/reception) +"bpW" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 4; icon_state = "whitered"},/area/medical/reception) +"bpX" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass_security{name = "Medbay Sec Lobby"; req_access_txt = "63"},/turf/simulated/floor{dir = 2; icon_state = "redfull"; tag = "icon-redfull (NORTHWEST)"},/area/security/checkpoint/medical) +"bpY" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint/medical) +"bpZ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; 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d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/assembly/chargebay) +"bql" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "hazard door east"},/obj/machinery/door/airlock/glass_research{name = "Robotics Lab"; req_access_txt = "29"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bqm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/assembly/robotics) +"bqn" = (/obj/structure/cable{d1 = 1; 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You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and Central Command staff. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations.
Dagon Blade, Blueshield Commander
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You are charged with the defense of any persons of importance within the station. This includes but is not limited to The Captain, The Heads of Staff and Central Command staff. You answer directly to the Head of Security who will assist you in achieving your mission.
Where required to achieve your primary responsibility you should liase with security and share resources, however the day to day security operations of the station are outside of your jurisdiction.
Monitor the health and safety of your principals, identify any potential risks and threats then alert the proper departments to resolve the situation. You are authorized to act as bodyguard to any of the station heads that you determine are most in need of protection, however additional access to their departments shall be granted solely at their discretion.
Observe the station alert system and carry your armaments only as required by the situation or when authorized by the Head of Security or Captain in exceptional cases.
Remember, as an agent of Nanotransen it is your responsibility to conduct yourself appropriately and you will be held to the highest standard. You will be held accountable for your actions. Security is authorized to search, interrogate or detain you as required by their own procedures. Internal affairs will also monitor and observe your conduct and their mandate applies equally to security and blueshield operations.
Dagon Blade, Blueshield Commander
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icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass,/turf/simulated/floor/wood,/area/blueshield) -"bVY" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/ntrep) -"bVZ" = (/obj/structure/stool/bed/chair/comfy/black{dir = 4},/turf/simulated/floor/carpet,/area/ntrep) -"bWa" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/obj/machinery/light/small/lamp/green{pixel_x = -5; pixel_y = 12},/obj/item/weapon/paper{info = "Centcomm Representative Mission Briefing

Nanotransen Central Command has dispatched you to this station in order to liase with command staff on their behalf. As experienced field officers, the staff on the station are experts in handling their own fields. It is your job however to consider the bigger picture and to direct the staff towards Nanotransen's corporate interests.
As a civilian, you should consider yourself an advisor, diplomat and intermediary. The command staff do not answer to you directly and are not required to follow your orders nor do you have disciplinary authority over personnel. In all station internal matters you answer to the Head of Personnel who will direct you in your conduct within the station. However you also answer to Centcomm who may, as required, direct you in acting on company interests.
Central command may dispatch orders to the staff through you which you are responsible to communicate, however enforcement of these orders is not your mandate and will be handled directly by central command or authorized nanotransen personnel. When not specifically directed by central command, assist the head of personnel in evaluation of the station and receiving departmental reports.
Your office has been provided with a direct link to central command, through which you can issue any urgent reports or requests for Nanotransen intervention. Remember that any direct intervention is a costly exercise and should be used only when the situation justifies the request. You will be held accountable for any unnecessary usage of Nanotransen resources.
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There is some old writing on this floor. You are barely able to read out a few lines from a tangled scribble.

In a chamber a great mirror lies, cut away it solemn cries. Travel bold as thou might, piercing vastness as a kite.

HONK!
"; name = "Old Note #6"},/area/assembly/assembly_line) -"cqF" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/plating,/area/assembly/assembly_line) -"cqG" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/barricade/wooden,/turf/simulated/floor{icon_state = "floorgrime"},/area) -"cqH" = (/obj/machinery/atmospherics/pipe/manifold{_color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"cqI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) -"cqJ" = (/obj/structure/cable{d1 = 4; 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dir = 2},/area/ninja/holding) -"cQw" = (/turf/unsimulated/beach/coastline,/area/ninja/holding) -"cQx" = (/obj/item/clothing/head/collectable/paper,/turf/unsimulated/beach/coastline,/area/ninja/holding) -"cQy" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_basketball) -"cQz" = (/obj/structure/holohoop{dir = 1},/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_basketball) -"cQA" = (/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_basketball) -"cQB" = (/turf/simulated/floor/beach/water,/area/holodeck/source_beach) -"cQC" = (/obj/structure/table/holotable,/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"cQD" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/holo/esword/green,/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"cQE" = (/obj/structure/table/holotable,/obj/machinery/readybutton{pixel_y = -24},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_thunderdomecourt) -"cQF" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 10; icon_state = "green"},/area/holodeck/source_boxingcourt) -"cQG" = (/turf/simulated/floor/holofloor{dir = 2; icon_state = "green"},/area/holodeck/source_boxingcourt) -"cQH" = (/obj/structure/table/holotable,/obj/item/clothing/gloves/boxing/hologlove{icon_state = "boxinggreen"; item_state = "boxinggreen"},/turf/simulated/floor/holofloor{dir = 6; icon_state = "green"},/area/holodeck/source_boxingcourt) -"cQI" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/ninja/holding) -"cQJ" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/ninja/holding) -"cQK" = (/obj/machinery/vending/cola,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/ninja/holding) -"cQL" = (/turf/unsimulated/beach/water,/area/ninja/holding) -"cQM" = (/turf/unsimulated/wall{tag = "icon-iron5"; icon_state = "iron5"},/area) -"cQN" = (/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/wall{tag = "icon-iron12"; icon_state = "iron12"},/area) -"cQO" = (/turf/unsimulated/wall{tag = "icon-iron13"; icon_state = "iron13"},/area) -"cQP" = (/turf/unsimulated/wall{tag = "icon-iron9"; icon_state = "iron9"},/area) -"cQQ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/ninja/holding) -"cQR" = (/turf/unsimulated/floor{icon_state = "delivery"},/area/ninja/holding) -"cQS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/ninja/holding) -"cQT" = (/obj/effect/landmark{name = "Holding Facility"},/turf/unsimulated/floor{icon_state = "engine"},/area/ninja/holding) -"cQU" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space,/area) -"cQV" = (/obj/machinery/vending/sovietsoda,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cQW" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 4},/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cQX" = (/obj/structure/table/woodentable,/obj/item/weapon/gun/projectile/revolver/russian,/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cQY" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 8},/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cQZ" = (/obj/machinery/vending/cigarette,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cRa" = (/obj/structure/stool/bed/chair/sofa/right,/turf/simulated/floor/wood,/area/dynamic/source/lobby_disco) -"cRb" = (/obj/machinery/light/small{dir = 1},/obj/structure/stool/bed/chair/sofa/left,/turf/simulated/floor/wood,/area/dynamic/source/lobby_disco) -"cRc" = (/obj/machinery/media/jukebox/bar,/turf/simulated/floor/wood,/area/dynamic/source/lobby_disco) -"cRd" = (/obj/machinery/light/small{dir = 1},/obj/structure/stool/bed/chair/sofa/right,/turf/simulated/floor/wood,/area/dynamic/source/lobby_disco) -"cRe" = (/obj/structure/stool/bed/chair/sofa/left,/turf/simulated/floor/wood,/area/dynamic/source/lobby_disco) -"cRf" = (/obj/structure/reagent_dispensers/beerkeg,/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRg" = (/obj/structure/table/woodentable,/obj/machinery/chem_dispenser/beer,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRh" = (/obj/structure/table/woodentable,/obj/machinery/chem_dispenser/soda,/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRi" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/box/drinkingglasses,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRj" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRk" = (/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cRl" = (/obj/structure/stool/bed/chair/comfy/brown{dir = 1},/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cRm" = (/turf/simulated/floor/wood,/area/dynamic/source/lobby_disco) -"cRn" = (/turf/simulated/floor/light,/area/dynamic/source/lobby_disco) -"cRo" = (/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRp" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cRq" = (/obj/machinery/light/small,/turf/simulated/floor/wood,/area/dynamic/source/lobby_russian) -"cRr" = (/obj/machinery/light/small,/turf/simulated/floor/light,/area/dynamic/source/lobby_disco) -"cRs" = (/obj/structure/stool,/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRt" = (/obj/structure/table/woodentable,/obj/machinery/light/small,/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRu" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/barman_recipes,/obj/machinery/light/small,/turf/simulated/floor/wood,/area/dynamic/source/lobby_bar) -"cRv" = (/turf/unsimulated/wall,/area/wizard_station) -"cRw" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/obj/effect/decal/cleanable/cobweb,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRx" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRy" = (/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRz" = (/obj/machinery/librarycomp,/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRA" = (/obj/machinery/vending/magivend,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRB" = (/obj/machinery/vending/snack,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRC" = (/obj/structure/closet{icon_closed = "cabinet_closed"; icon_opened = "cabinet_open"; icon_state = "cabinet_closed"},/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station) -"cRD" = (/obj/structure/mirror{pixel_y = 28},/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station) -"cRE" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/rd,/turf/unsimulated/floor{dir = 5; icon_state = "carpetside"},/area/wizard_station) -"cRF" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership) -"cRG" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership) -"cRH" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership) -"cRI" = (/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station) -"cRJ" = (/obj/effect/landmark/start{name = "wizard"},/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station) -"cRK" = (/turf/unsimulated/floor{dir = 4; icon_state = "carpetside"},/area/wizard_station) -"cRL" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) -"cRM" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_r (NORTH)"; icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership) -"cRN" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (NORTH)"; icon_state = "propulsion"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership) -"cRO" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion_l (NORTH)"; icon_state = "propulsion_l"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership) -"cRP" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership) -"cRQ" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRR" = (/obj/item/device/radio/intercom{desc = "Talk through this. Evilly"; freerange = 1; frequency = 1213; name = "Syndicate Intercom"; pixel_x = 32; subspace_transmission = 1; syndie = 1},/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/wizard_station) -"cRS" = (/obj/structure/table/woodentable,/obj/item/weapon/paper{info = "

LIST OF SPELLS AVAILABLE

Magic Missile:
This spell fires several, slow moving, magic projectiles at nearby targets. If they hit a target, it is paralyzed and takes minor damage.

Fireball:
This spell fires a fireball at a target and does not require wizard garb. Be careful not to fire it at people that are standing next to you.

Disintegrate:
This spell instantly kills somebody adjacent to you with the vilest of magick. It has a long cooldown.

Disable Technology:
This spell disables all weapons, cameras and most other technology in range.

Smoke:
This spell spawns a cloud of choking smoke at your location and does not require wizard garb.

Blind:
This spell temporarly blinds a single person and does not require wizard garb.

Forcewall:
This spell creates an unbreakable wall that lasts for 30 seconds and does not require wizard garb.

Blink:
This spell randomly teleports you a short distance. Useful for evasion or getting into areas if you have patience.

Teleport:
This spell teleports you to a type of area of your selection. Very useful if you are in danger, but has a decent cooldown, and is unpredictable.

Mutate:
This spell causes you to turn into a hulk, and gain telekinesis for a short while.

Ethereal Jaunt:
This spell creates your ethereal form, temporarily making you invisible and able to pass through walls.

Knock:
This spell opens nearby doors and does not require wizard garb.

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You have purchased the latest in listening equipment. The telecommunication setup we created is the best in listening to common and private radio fequencies. Here is a step by step guide to start listening in on those saucy radio channels:
  1. Equip yourself with a multi-tool
  2. Use the multitool on each machine, that is the broadcaster, receiver and the relay.
  3. Turn all the machines on, it has already been configured for you to listen on.
Simple as that. Now to listen to the private channels, you'll have to configure the intercoms, located on the front desk. Here is a list of frequencies for you to listen on.