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adds missing lavastaff and guardian phase effect icons
kills off anim() proc, removes ninja rigsuit electricity effect gets rid of the flick() in temporary_visual.dm because pooling is dead updates ethereal_jaunt.dm and makes it OOP, wraiths no longer show the wizard animation, jaunters cannot move after duration is over, fixes directions errors turns many anim() into obj/effect/overlay/temp smoother pet heart animation
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@@ -46,8 +46,7 @@
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playsound(user.loc, 'sound/effects/phasein.ogg', 25, 1)
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playsound(user.loc, 'sound/effects/sparks2.ogg', 50, 1)
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anim(user.loc,user,'icons/mob/mob.dmi',,"phasein",,user.dir)
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new /obj/effect/overlay/temp/dir_setting/ninja/phase(get_turf(user), user.dir)
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to_chat(user, "<span class='boldnotice'>VOID-Shift</span> translocation successful")
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if("No")
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