adds missing lavastaff and guardian phase effect icons

kills off anim() proc, removes ninja rigsuit electricity effect
gets rid of the flick() in temporary_visual.dm because pooling is dead
updates ethereal_jaunt.dm and makes it OOP, wraiths no longer show the wizard animation, jaunters cannot move after duration is over, fixes directions errors
turns many anim() into obj/effect/overlay/temp
smoother pet heart animation
This commit is contained in:
uraniummeltdown
2018-01-18 12:56:18 +05:00
parent 8fd3a5e890
commit 9c90c817b6
20 changed files with 167 additions and 179 deletions
+1 -2
View File
@@ -46,8 +46,7 @@
playsound(user.loc, 'sound/effects/phasein.ogg', 25, 1)
playsound(user.loc, 'sound/effects/sparks2.ogg', 50, 1)
anim(user.loc,user,'icons/mob/mob.dmi',,"phasein",,user.dir)
new /obj/effect/overlay/temp/dir_setting/ninja/phase(get_turf(user), user.dir)
to_chat(user, "<span class='boldnotice'>VOID-Shift</span> translocation successful")
if("No")