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Small tweak to the changeling death ticker. 15 lagminutes don't really work.
Also added the check for changeling body destroyed. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@366 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -179,8 +179,11 @@
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world << sound('intercept.ogg')
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/datum/game_mode/changeling/check_finished()
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if(!changeling.current)
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return 1
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if(changeling.current.stat==2)
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if(changelingdeathticker>=900)
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if(changelingdeathticker>=600)
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return 1
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changelingdeathticker++
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