Merge remote-tracking branch 'upstream/master' into lungsss

# Conflicts:
#	code/modules/mob/living/carbon/alien/humanoid/life.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/station.dm
#	code/modules/surgery/surgery.dm
This commit is contained in:
Fox-McCloud
2017-08-05 19:03:52 -04:00
368 changed files with 4818 additions and 14392 deletions
-2
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@@ -1,5 +1,3 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:32
var/jobban_runonce // Updates legacy bans with new info
var/jobban_keylist[0] // Linear list of jobban strings, kept around for the legacy system
var/jobban_assoclist[0] // Associative list, for efficiency
@@ -101,7 +101,7 @@
to_chat(usr, "<span class='notice'>Admin rank changed.</span>")
/datum/admins/proc/log_admin_permission_modification(var/adm_ckey, var/new_permission)
if(config.admin_legacy_system)
if(config.admin_legacy_system)
return
if(!usr.client)
@@ -153,13 +153,15 @@
var/DBQuery/log_query = dbcon.NewQuery("INSERT INTO `test`.[format_table_name("admin_log")] (`id` ,`datetime` ,`adminckey` ,`adminip` ,`log` ) VALUES (NULL , NOW( ) , '[usr.ckey]', '[usr.client.address]', 'Added permission [rights2text(new_permission)] (flag = [new_permission]) to admin [adm_ckey]')")
log_query.Execute()
to_chat(usr, "<span class='notice'>Permission added.</span>")
/datum/admins/proc/updateranktodb(ckey,newrank)
establish_db_connection()
if(!dbcon.IsConnected())
return
if(!check_rights(R_PERMISSIONS))
return
var/sql_ckey = sanitizeSQL(ckey)
var/sql_admin_rank = sanitizeSQL(newrank)
var/DBQuery/query_update = dbcon.NewQuery("UPDATE [format_table_name("player")] SET lastadminrank = '[sql_admin_rank]' WHERE ckey = '[sql_ckey]'")
query_update.Execute()
query_update.Execute()
+105 -42
View File
@@ -1741,6 +1741,9 @@
btypes += "Heal Over Time"
btypes += "Permanent Regeneration"
btypes += "Super Powers"
btypes += "Scarab Guardian"
btypes += "Human Protector"
btypes += "Pet"
var/blessing = input(owner, "How would you like to bless [M]?", "Its good to be good...", "") as null|anything in btypes
if(!(blessing in btypes))
return
@@ -1766,6 +1769,7 @@
H.dna.SetSEState(REGENERATEBLOCK, 1)
genemutcheck(H, REGENERATEBLOCK, null, MUTCHK_FORCED)
H.update_mutations()
H.gene_stability = 100
logmsg = "permanent regeneration."
if("Super Powers")
var/list/default_genes = list(REGENERATEBLOCK, BREATHLESSBLOCK, COLDBLOCK)
@@ -1773,7 +1777,44 @@
H.dna.SetSEState(gene, 1)
genemutcheck(H, gene, null, MUTCHK_FORCED)
H.update_mutations()
H.gene_stability = 100
logmsg = "superpowers."
if("Scarab Guardian")
var/obj/item/weapon/guardiancreator/biological/scarab = new /obj/item/weapon/guardiancreator/biological(H)
var/list/possible_guardians = list("Chaos", "Standard", "Ranged", "Support", "Explosive", "Random")
var/typechoice = input("Select Guardian Type", "Type") as null|anything in possible_guardians
if(isnull(typechoice))
return
if(typechoice != "Random")
possible_guardians -= "Random"
scarab.possible_guardians = list()
scarab.possible_guardians += typechoice
scarab.attack_self(H)
spawn(700)
qdel(scarab)
logmsg = "scarab guardian."
if("Pet")
var/pets = subtypesof(/mob/living/simple_animal/pet)
var/petchoice = input("Select pet type", "Pets") as null|anything in pets
if(isnull(petchoice))
return
var/mob/living/simple_animal/pet/P = new petchoice(H.loc)
var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as [P], pet of [H]?", poll_time = 100, min_hours = 10)
var/mob/dead/observer/theghost = null
if(candidates.len)
theghost = pick(candidates)
P.key = theghost.key
P.master_commander = H
spawn(30)
var/newname = sanitize(copytext(input(P, "You are [P], pet of [H]. Would you like to change your name to something else?", "Name change", P.name) as null|text,1,MAX_NAME_LEN))
if(newname && newname != P.name)
P.name = newname
if(P.mind)
P.mind.name = newname
logmsg = "pet ([P])."
if("Human Protector")
usr.client.create_eventmob_for(H, 0)
logmsg = "syndie protector."
if(logmsg)
log_admin("[key_name(owner)] answered [key_name(M)]'s prayer with a blessing: [logmsg]")
message_admins("[key_name_admin(owner)] answered [key_name_admin(M)]'s prayer with a blessing: [logmsg]")
@@ -1797,8 +1838,8 @@
ptypes += "Mutagen Cookie"
ptypes += "Hellwater Cookie"
ptypes += "Assassin"
ptypes += "Priest"
ptypes += "Lynch"
ptypes += "Hunter"
ptypes += "Crew Traitor"
var/punishment = input(owner, "How would you like to smite [M]?", "Its good to be baaaad...", "") as null|anything in ptypes
if(!(punishment in ptypes))
return
@@ -1856,47 +1897,12 @@
H.drop_l_hand()
H.equip_to_slot_or_del(evilcookie, slot_l_hand)
logmsg = "a hellwater cookie."
if("Priest")
logmsg = "priest."
if("Hunter")
logmsg = "hunter."
H.mutations |= NOCLONE
message_admins("[key_name_admin(owner)] is sending a dark priest to assassinate [key_name_admin(M)]...")
var/list/candidates = pollCandidates("Do you want to play as a murderous dark priest?")
if(!candidates.len)
to_chat(usr, "ERROR: Could not create priest. No valid candidates.")
return
var/mob/C = pick(candidates)
var/key_of_priest = C.key
if(!key_of_priest)
to_chat(usr, "ERROR: Could not create priest. Could not pick key.")
return
var/datum/mind/priest_mind = new /datum/mind(key_of_priest)
priest_mind.active = 1
var/mob/living/carbon/human/priest_mob = new /mob/living/carbon/human(pick(latejoin))
priest_mind.transfer_to(priest_mob)
var/datum/outfit/admin/dark_priest/O = new /datum/outfit/admin/dark_priest
priest_mob.equipOutfit(O, FALSE)
var/obj/item/weapon/pinpointer/advpinpointer/N = new /obj/item/weapon/pinpointer/advpinpointer(priest_mob)
priest_mob.equip_to_slot_or_del(N, slot_r_store)
N.active = 1
N.mode = 2
N.target = H
N.point_at(N.target)
N.flags |= NODROP
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = priest_mind
kill_objective.target = H.mind
kill_objective.explanation_text = "Murder [H.real_name], the [H.mind.assigned_role], in the name of the dark gods."
priest_mind.objectives += kill_objective
ticker.mode.traitors |= priest_mob.mind
to_chat(priest_mob, "<span class='danger'>ATTENTION:</span> You are now a dark priest!")
to_chat(priest_mob, "<B>Goal: <span class='danger'>MURDER [H.real_name]</span>, currently in [get_area(H.loc)], in the name of the dark gods. </B>");
to_chat(priest_mob, "<B>The gods will prevent their revival.</B>");
priest_mob.mind.special_role = SPECIAL_ROLE_TRAITOR
var/datum/atom_hud/antag/tatorhud = huds[ANTAG_HUD_TRAITOR]
tatorhud.join_hud(priest_mob)
ticker.mode.set_antag_hud(priest_mob, "hudsyndicate")
if("Assassin")
logmsg = "assassin."
usr.client.create_eventmob_for(H, 1)
if("Crew Traitor")
logmsg = "crew traitor."
var/list/possible_traitors = list()
for(var/mob/living/player in living_mob_list)
if(player.client && player.mind && !player.mind.special_role && player.stat != DEAD && player != H)
@@ -3330,6 +3336,63 @@
// Refresh the page
src.view_flagged_books()
/client/proc/create_eventmob_for(var/mob/living/carbon/human/H, var/killthem = 0)
if(!check_rights(R_EVENT))
return
var/admin_outfits = subtypesof(/datum/outfit/admin)
var/hunter_outfits = list()
for(var/type in admin_outfits)
var/datum/outfit/admin/O = type
hunter_outfits[initial(O.name)] = type
var/dresscode = input("Select type", "Contracted Agents") as null|anything in hunter_outfits
if(isnull(dresscode))
return
var/datum/outfit/O = hunter_outfits[dresscode]
message_admins("[key_name_admin(mob)] is sending a ([dresscode]) to [killthem ? "assassinate" : "protect"] [key_name_admin(H)]...")
var/list/candidates = pollCandidates("Play as a [killthem ? "murderous" : "protective"] [dresscode]?")
if(!candidates.len)
to_chat(usr, "ERROR: Could not create eventmob. No valid candidates.")
return
var/mob/C = pick(candidates)
var/key_of_hunter = C.key
if(!key_of_hunter)
to_chat(usr, "ERROR: Could not create eventmob. Could not pick key.")
return
var/datum/mind/hunter_mind = new /datum/mind(key_of_hunter)
hunter_mind.active = 1
var/mob/living/carbon/human/hunter_mob = new /mob/living/carbon/human(pick(latejoin))
hunter_mind.transfer_to(hunter_mob)
hunter_mob.equipOutfit(O, FALSE)
var/obj/item/weapon/pinpointer/advpinpointer/N = new /obj/item/weapon/pinpointer/advpinpointer(hunter_mob)
hunter_mob.equip_to_slot_or_del(N, slot_in_backpack)
N.active = 1
N.mode = 2
N.target = H
N.point_at(N.target)
if(!locate(/obj/item/weapon/implant/dust, hunter_mob))
var/obj/item/weapon/implant/dust/D = new /obj/item/weapon/implant/dust(hunter_mob)
D.implant(hunter_mob)
if(killthem)
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = hunter_mind
kill_objective.target = H.mind
kill_objective.explanation_text = "Kill [H.real_name], the [H.mind.assigned_role]."
hunter_mind.objectives += kill_objective
else
var/datum/objective/protect/protect_objective = new
protect_objective.owner = hunter_mind
protect_objective.target = H.mind
protect_objective.explanation_text = "Protect [H.real_name], the [H.mind.assigned_role]."
hunter_mind.objectives += protect_objective
ticker.mode.traitors |= hunter_mob.mind
to_chat(hunter_mob, "<span class='danger'>ATTENTION:</span> You are now on a mission!")
to_chat(hunter_mob, "<B>Goal: <span class='danger'>[killthem ? "MURDER" : "PROTECT"] [H.real_name]</span>, currently in [get_area(H.loc)]. </B>");
if(killthem)
to_chat(hunter_mob, "<B>If you kill them, they cannot be revived.</B>");
hunter_mob.mind.special_role = SPECIAL_ROLE_TRAITOR
var/datum/atom_hud/antag/tatorhud = huds[ANTAG_HUD_TRAITOR]
tatorhud.join_hud(hunter_mob)
ticker.mode.set_antag_hud(hunter_mob, "hudsyndicate")
/proc/admin_jump_link(var/atom/target)
if(!target) return
+13 -4
View File
@@ -89,7 +89,8 @@
if("delete")
for(var/d in objs)
qdel(d)
if(!datum_is_forbidden(d))
qdel(d)
if("select")
var/text = ""
@@ -117,6 +118,9 @@
if("set" in query_tree)
var/list/set_list = query_tree["set"]
for(var/d in objs)
// Forbid explicitly modifying an admin datum's vars
if(datum_is_forbidden(d))
return
for(var/list/sets in set_list)
var/datum/temp = d
var/i = 0
@@ -124,11 +128,11 @@
if(++i == sets.len)
if(istype(temp, /turf) && (v == "x" || v == "y" || v == "z"))
continue
if(istype(temp.vars[v], /datum/admins))
continue
if(!datum_is_forbidden(temp.vars[v]))
return
temp.vars[v] = SDQL_expression(d, set_list[sets])
break
if(temp.vars.Find(v) && (istype(temp.vars[v], /datum) || istype(temp.vars[v], /client)) && !istype(temp.vars[v], /datum/admins))
if(temp.vars.Find(v) && (istype(temp.vars[v], /datum) || istype(temp.vars[v], /client)) && !datum_is_forbidden(temp.vars[v]))
temp = temp.vars[v]
else
break
@@ -436,6 +440,11 @@
for(var/arg in arguments)
new_args[++new_args.len] = SDQL_expression(source, arg)
for(var/p in forbidden_varedit_object_types)
if(istype(object, p))
to_chat(usr, "<span class='warning'>It is forbidden to run this object's procs.</span>")
return
if(object == world) // Global proc.
procname = "/proc/[procname]"
return call(procname)(arglist(new_args))
+1
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@@ -93,6 +93,7 @@ var/global/sent_honksquad = 0
new_honksquad.mind_initialize()
new_honksquad.mind.assigned_role = "MODE"
new_honksquad.mind.special_role = SPECIAL_ROLE_HONKSQUAD
new_honksquad.add_language("Clownish")
ticker.mode.traitors |= new_honksquad.mind//Adds them to current traitor list. Which is really the extra antagonist list.
new_honksquad.equip_honksquad(honk_leader_selected)
return new_honksquad
+10 -2
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@@ -13,6 +13,14 @@ var/list/forbidden_varedit_object_types = list(
feedback_add_details("admin_verb","EDITV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
*/
/proc/datum_is_forbidden(type)
for(var/p in forbidden_varedit_object_types)
if(istype(type, p))
to_chat(usr, "<span class='warning'>It is forbidden to tamper with this object.</span>")
return FALSE
return TRUE
/client/proc/cmd_modify_ticker_variables()
set category = "Debug"
set name = "Edit Ticker Variables"
@@ -131,7 +139,7 @@ var/list/forbidden_varedit_object_types = list(
L[var_value] = mod_list_add_ass() //haha
if("No")
L += var_value
/client/proc/mod_list(var/list/L)
if(!check_rights(R_VAREDIT)) return
@@ -497,4 +505,4 @@ var/list/forbidden_varedit_object_types = list(
to_chat(usr, "Variable type is <b>UNKNOWN</b>.")
class = null
return class
return class
+1 -1
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@@ -513,7 +513,7 @@ client/proc/one_click_antag()
new_vox.update_eyes()
for(var/obj/item/organ/external/limb in new_vox.bodyparts)
limb.status &= ~(ORGAN_DESTROYED | ORGAN_ROBOT)
limb.status &= ~ORGAN_ROBOT
//Now apply cortical stack.
var/obj/item/weapon/implant/cortical/I = new(new_vox)
+2 -2
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@@ -6,7 +6,7 @@ var/list/sounds_cache = list()
if(!check_rights(R_SOUNDS))
return
var/sound/awful_sound = sound(null, repeat = 0, wait = 0, channel = 777)
var/sound/awful_sound = sound(null, repeat = 0, wait = 0, channel = CHANNEL_ADMIN)
log_admin("[key_name(src)] stopped admin sounds.")
message_admins("[key_name_admin(src)] stopped admin sounds.", 1)
@@ -18,7 +18,7 @@ var/list/sounds_cache = list()
set name = "Play Global Sound"
if(!check_rights(R_SOUNDS)) return
var/sound/uploaded_sound = sound(S, repeat = 0, wait = 1, channel = 777)
var/sound/uploaded_sound = sound(S, repeat = 0, wait = 1, channel = CHANNEL_ADMIN)
uploaded_sound.priority = 250
sounds_cache += S