Reactiveness update part 1: Removed click delays from most objects, keeping them on for attacks and breaking windows/grilles.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
This commit is contained in:
Mloc-Argent
2013-07-25 18:30:24 +01:00
parent f357d0c421
commit 9d2e107005
14 changed files with 50 additions and 39 deletions
@@ -14,7 +14,6 @@
m_amt = 90
attack_verb = list("slammed", "whacked", "bashed", "thunked", "battered", "bludgeoned", "thrashed")
var/max_water = 50
var/last_use = 1.0
var/safety = 1
var/sprite_name = "fire_extinguisher"
@@ -67,11 +66,6 @@
usr << "\red \The [src] is empty."
return
if (world.time < src.last_use + 20)
return
src.last_use = world.time
playsound(src.loc, 'sound/effects/extinguish.ogg', 75, 1, -3)
var/direction = get_dir(src,target)