diff --git a/code/game/objects/items/weapons/storage/bags.dm b/code/game/objects/items/weapons/storage/bags.dm index b0a5b520a47..11c745f7e72 100644 --- a/code/game/objects/items/weapons/storage/bags.dm +++ b/code/game/objects/items/weapons/storage/bags.dm @@ -202,8 +202,8 @@ name = "plant bag" icon = 'icons/obj/hydroponics/equipment.dmi' icon_state = "plantbag" - storage_slots = 100 //the number of plant pieces it can carry. - max_combined_w_class = 100 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class + storage_slots = 40 //the number of plant pieces it can carry. + max_combined_w_class = 40 //Doesn't matter what this is, so long as it's more or equal to storage_slots * plants.w_class max_w_class = WEIGHT_CLASS_NORMAL w_class = WEIGHT_CLASS_TINY can_hold = list(/obj/item/food/snacks/grown,/obj/item/seeds,/obj/item/grown,/obj/item/food/snacks/grown/ash_flora,/obj/item/food/snacks/honeycomb) diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm index bffc2a6eab4..bc9d3a66c1f 100644 --- a/code/modules/hydroponics/seeds.dm +++ b/code/modules/hydroponics/seeds.dm @@ -179,7 +179,7 @@ /// Setter procs /// /obj/item/seeds/proc/adjust_yield(adjustamt) if(yield != -1) // Unharvestable shouldn't suddenly turn harvestable - yield = clamp(yield + adjustamt, 0, 10) + yield = clamp(yield + adjustamt, 0, 5) if(yield <= 0 && get_gene(/datum/plant_gene/trait/plant_type/fungal_metabolism)) yield = 1 // Mushrooms always have a minimum yield of 1.