Merge pull request #2020 from GauHelldragon/master

Service Borg Upgrade
This commit is contained in:
Mloc
2012-12-10 08:44:33 -08:00
5 changed files with 144 additions and 7 deletions
+1 -1
View File
@@ -140,7 +140,7 @@
if(D.data["donor"] == src)
B = D
break
var/datum/reagent/nutriment/F = locate() in vessel.reagent_list
var/datum/reagent/nutriment/F = locate() in reagents.reagent_list
if(F != null)
if(F.volume >= 1)
// nutriment speeds it up quite a bit
@@ -0,0 +1,122 @@
// A special tray for the service droid. Allow droid to pick up and drop items as if they were using the tray normally
// Click on table to unload, click on item to load. Otherwise works identically to a tray.
// Unlike the base item "tray", robotrays ONLY pick up food, drinks and condiments.
/obj/item/weapon/tray/robotray
name = "RoboTray"
desc = "An autoloading tray specialized for carrying refreshments."
/obj/item/weapon/tray/robotray/afterattack(atom/target, mob/user as mob)
if ( !target )
return
// pick up items, mostly copied from base tray pickup proc
// see code\game\objects\items\weapons\kitchen.dm line 241
if ( istype(target,/obj/item))
if ( !isturf(target.loc) ) // Don't load up stuff if it's inside a container or mob!
return
var turf/pickup = target.loc
var addedSomething = 0
for(var/obj/item/weapon/reagent_containers/food/I in pickup)
if( I != src && !I.anchored && !istype(I, /obj/item/clothing/under) && !istype(I, /obj/item/clothing/suit) && !istype(I, /obj/item/projectile) )
var/add = 0
if(I.w_class == 1.0)
add = 1
else if(I.w_class == 2.0)
add = 3
else
add = 5
if(calc_carry() + add >= max_carry)
break
I.loc = src
carrying.Add(I)
overlays += image("icon" = I.icon, "icon_state" = I.icon_state, "layer" = 30 + I.layer)
addedSomething = 1
if ( addedSomething )
user.visible_message("\blue [user] load some items onto their service tray.")
return
// Unloads the tray, copied from base item's proc dropped() and altered
// see code\game\objects\items\weapons\kitchen.dm line 263
if ( isturf(target) || istype(target,/obj/structure/table) )
var foundtable = istype(target,/obj/structure/table/)
if ( !foundtable ) //it must be a turf!
for(var/obj/structure/table/T in target)
foundtable = 1
break
var turf/dropspot
if ( !foundtable ) // don't unload things onto walls or other silly places.
dropspot = user.loc
else if ( isturf(target) ) // they clicked on a turf with a table in it
dropspot = target
else // they clicked on a table
dropspot = target.loc
overlays = null
var droppedSomething = 0
for(var/obj/item/I in carrying)
I.loc = dropspot
carrying.Remove(I)
droppedSomething = 1
if(!foundtable && isturf(dropspot))
// if no table, presume that the person just shittily dropped the tray on the ground and made a mess everywhere!
spawn()
for(var/i = 1, i <= rand(1,2), i++)
if(I)
step(I, pick(NORTH,SOUTH,EAST,WEST))
sleep(rand(2,4))
if ( droppedSomething )
if ( foundtable )
user.visible_message("\blue [user] unloads their service tray.")
else
user.visible_message("\blue [user] drops all the items on their tray.")
return ..()
// A special pen for service droids. Can be toggled to switch between normal writting mode, and paper rename mode
// Allows service droids to rename paper items.
/obj/item/weapon/pen/robopen
desc = "A black ink printing attachment with a paper naming mode."
name = "Printing Pen"
var/mode = 1
/obj/item/weapon/pen/robopen/attack_self(mob/user as mob)
playsound(src.loc, 'sound/effects/pop.ogg', 50, 0)
if (mode == 1)
mode = 2
user << "Changed printing mode to 'Rename Paper'"
return
if (mode == 2)
mode = 1
user << "Changed printing mode to 'Write Paper'"
// Copied over from paper's rename verb
// see code\modules\paperwork\paper.dm line 62
/obj/item/weapon/pen/robopen/proc/RenamePaper(mob/user as mob,obj/paper as obj)
if ( !user || !paper )
return
var/n_name = input(user, "What would you like to label the paper?", "Paper Labelling", null) as text
if ( !user || !paper )
return
n_name = copytext(n_name, 1, 32)
if(( get_dist(user,paper) <= 1 && user.stat == 0))
paper.name = "paper[(n_name ? text("- '[n_name]'") : null)]"
add_fingerprint(user)
return
@@ -170,7 +170,7 @@
..()
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
src.modules += new /obj/item/weapon/reagent_containers/food/condiment/enzyme(src)
src.modules += new /obj/item/weapon/pen(src)
src.modules += new /obj/item/weapon/pen/robopen(src)
var/obj/item/weapon/rsf/M = new /obj/item/weapon/rsf(src)
M.matter = 30
@@ -182,7 +182,7 @@
L.light_on = 1
src.modules += L
src.modules += new /obj/item/weapon/tray(src)
src.modules += new /obj/item/weapon/tray/robotray(src)
src.modules += new /obj/item/weapon/reagent_containers/food/drinks/shaker(src)
src.emag = new /obj/item/weapon/reagent_containers/food/drinks/beer(src)
+4 -1
View File
@@ -264,7 +264,10 @@
clown = 1
if(istype(P, /obj/item/weapon/pen) || istype(P, /obj/item/toy/crayon))
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[info_links][stamps]</BODY></HTML>", "window=[name]")
if ( istype(P, /obj/item/weapon/pen/robopen) && P:mode == 2 )
P:RenamePaper(user,src)
else
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[info_links][stamps]</BODY></HTML>", "window=[name]")
//openhelp(user)
return
else if(istype(P, /obj/item/weapon/stamp))
@@ -93,15 +93,27 @@
user << "\red [target] is full."
return
var/datum/reagent/refill
var/datum/reagent/refillName
if(isrobot(user))
refill = reagents.get_master_reagent_id()
refillName = reagents.get_master_reagent_name()
var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
user << "\blue You transfer [trans] units of the solution to [target]."
if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell
var/mob/living/silicon/robot/bro = user
bro.cell.use(30)
var/refill = reagents.get_master_reagent_id()
spawn(600)
var/chargeAmount = max(30,4*trans)
bro.cell.use(chargeAmount)
user << "Now synthesizing [trans] units of [refillName]..."
spawn(300)
reagents.add_reagent(refill, trans)
user << "Cyborg [src] refilled."
return