mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 11:07:12 +01:00
Merge remote-tracking branch 'ParadiseSS13/master' into toml-config
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@@ -61,6 +61,12 @@ LIGHTERS ARE IN LIGHTERS.DM
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else
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return ..()
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/obj/item/clothing/mask/cigarette/can_enter_storage(obj/item/storage/S, mob/user)
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if(lit)
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to_chat(user, "<span class='warning'>[S] can't hold [initial(name)] while it's lit!</span>") // initial(name) so it doesn't say "lit" twice in a row
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return FALSE
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else
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return TRUE
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/obj/item/clothing/mask/cigarette/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
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..()
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@@ -64,11 +64,26 @@
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M.update_inv_l_hand()
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M.update_inv_r_hand()
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/obj/item/flamethrower/can_enter_storage(obj/item/storage/S, mob/user)
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if(lit)
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to_chat(user, "<span class='warning'>[S] can't hold [src] while it's lit!</span>")
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return FALSE
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else
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return TRUE
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/obj/item/flamethrower/afterattack(atom/target, mob/user, flag)
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. = ..()
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if(flag)
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return // too close
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if(user && user.get_active_hand() == src) // Make sure our user is still holding us
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if(!user)
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return
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if(user.mind?.martial_art?.no_guns)
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to_chat(user, "<span class='warning'>[user.mind.martial_art.no_guns_message]</span>")
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return
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if(HAS_TRAIT(user, TRAIT_CHUNKYFINGERS))
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to_chat(user, "<span class='warning'>Your meaty finger is far too large for the trigger guard!</span>")
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return
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if(user.get_active_hand() == src) // Make sure our user is still holding us
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var/turf/target_turf = get_turf(target)
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if(target_turf)
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var/turflist = getline(user, target_turf)
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@@ -44,11 +44,9 @@
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update_mob()
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playsound(loc, 'sound/effects/empulse.ogg', 50, 1)
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radiation_pulse(src, rad_damage)
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for(var/turf/T in view(freeze_range, loc))
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if(isfloorturf(T))
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var/turf/simulated/F = T
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F.MakeSlippery(TURF_WET_PERMAFROST)
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for(var/mob/living/carbon/L in T)
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L.adjustStaminaLoss(stamina_damage)
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L.adjust_bodytemperature(-230)
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for(var/turf/simulated/floor/T in view(freeze_range, loc))
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T.MakeSlippery(TURF_WET_ICE)
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for(var/mob/living/carbon/L in T)
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L.adjustStaminaLoss(stamina_damage)
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L.adjust_bodytemperature(-230)
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qdel(src)
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@@ -29,6 +29,13 @@
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else
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turn_off_lighter(user)
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/obj/item/lighter/can_enter_storage(obj/item/storage/S, mob/user)
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if(lit)
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to_chat(user, "<span class='warning'>[S] can't hold [src] while it's lit!</span>")
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return FALSE
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else
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return TRUE
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/obj/item/lighter/proc/turn_on_lighter(mob/living/user)
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lit = TRUE
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w_class = WEIGHT_CLASS_BULKY
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@@ -227,6 +234,13 @@
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matchburnout()
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. = ..()
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/obj/item/match/can_enter_storage(obj/item/storage/S, mob/user)
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if(lit)
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to_chat(user, "<span class='warning'>[S] can't hold [initial(name)] while it's lit!</span>") // initial(name) so it doesn't say "lit" twice in a row
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return FALSE
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else
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return TRUE
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/obj/item/match/attack(mob/living/carbon/M, mob/living/carbon/user)
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if(!isliving(M))
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return ..()
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@@ -28,7 +28,7 @@
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if(reagents.has_reagent("water", 1) || reagents.has_reagent("cleaner", 1) || reagents.has_reagent("holywater", 1))
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A.clean_blood()
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for(var/obj/effect/O in A)
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if(is_cleanable(O))
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if(O.is_cleanable())
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qdel(O)
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reagents.reaction(A, REAGENT_TOUCH, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
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reagents.remove_any(1) //reaction() doesn't use up the reagents
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@@ -142,6 +142,8 @@
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/obj/item/rpd/proc/delete_all_pipes(mob/user, turf/T) //Delete all pipes on a turf
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var/eaten
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for(var/obj/item/pipe/P in T)
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if(P.pipe_type == PIPE_CIRCULATOR) //Skip TEG heat circulators, they aren't really pipes
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continue
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QDEL_NULL(P)
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eaten = TRUE
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for(var/obj/item/pipe_gsensor/G in T)
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@@ -52,7 +52,7 @@
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/obj/item/soap/proc/clean_turf(turf/simulated/T)
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T.clean_blood()
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for(var/obj/effect/O in T)
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if(is_cleanable(O))
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if(O.is_cleanable())
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qdel(O)
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/obj/item/soap/attack(mob/target as mob, mob/user as mob)
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@@ -104,7 +104,7 @@
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/obj/item/stock_parts/matter_bin
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name = "matter bin"
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desc = "A container for hold compressed matter awaiting re-construction."
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desc = "A container used to hold compressed matter awaiting re-construction."
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icon_state = "matter_bin"
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origin_tech = "materials=1"
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materials = list(MAT_METAL=80)
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@@ -145,7 +145,7 @@
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/obj/item/stock_parts/matter_bin/adv
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name = "advanced matter bin"
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desc = "A container for hold compressed matter awaiting re-construction."
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desc = "A container used to hold compressed matter awaiting re-construction."
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icon_state = "advanced_matter_bin"
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origin_tech = "materials=3"
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rating = 2
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@@ -187,7 +187,7 @@
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/obj/item/stock_parts/matter_bin/super
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name = "super matter bin"
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desc = "A container for hold compressed matter awaiting re-construction."
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desc = "A container used to hold compressed matter awaiting re-construction."
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icon_state = "super_matter_bin"
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origin_tech = "materials=4;engineering=4"
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rating = 3
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@@ -229,7 +229,7 @@
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/obj/item/stock_parts/matter_bin/bluespace
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name = "bluespace matter bin"
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desc = "A container for hold compressed matter awaiting re-construction."
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desc = "A container used to hold compressed matter awaiting re-construction."
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icon_state = "bluespace_matter_bin"
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origin_tech = "materials=6;programming=4;engineering=4"
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rating = 4
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@@ -230,7 +230,9 @@
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/obj/item/flashlight/seclite,
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/obj/item/holosign_creator/security,
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/obj/item/melee/classic_baton/telescopic,
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/obj/item/restraints/legcuffs/bola)
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/obj/item/restraints/legcuffs/bola,
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/obj/item/clothing/mask/gas/sechailer,
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/obj/item/spacepod_key)
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/obj/item/storage/belt/security/sec/populate_contents()
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new /obj/item/flashlight/seclite(src)
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@@ -447,6 +449,7 @@
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item_state = "bandolier"
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storage_slots = 8
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can_hold = list(/obj/item/ammo_casing/shotgun)
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display_contents_with_number = TRUE
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/obj/item/storage/belt/bandolier/Initialize(mapload)
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. = ..()
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@@ -163,7 +163,7 @@
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/obj/item/storage/proc/show_to(mob/user)
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if(!user.client)
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return
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if(user.s_active != src) // Switching from another container
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if(user.s_active != src && !isobserver(user))
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for(var/obj/item/I in src)
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if(I.on_found(user)) // For mouse traps and such
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return // If something triggered, don't open the UI
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@@ -310,6 +310,9 @@
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if(loc == I)
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return FALSE //Means the item is already in the storage item
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if(!I.can_enter_storage(src, usr))
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return FALSE
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if(length(contents) >= storage_slots)
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if(!stop_messages)
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to_chat(usr, "<span class='warning'>[I] won't fit in [src], make some space!</span>")
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@@ -670,6 +670,8 @@
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/obj/item/twohanded/singularityhammer/proc/vortex(turf/pull, mob/wielder)
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for(var/atom/movable/X in orange(5, pull))
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if(X.move_resist == INFINITY)
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continue
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if(X == wielder)
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continue
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if((X) && (!X.anchored) && (!ishuman(X)))
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