I-carry-onward

This commit is contained in:
Fox McCloud
2019-10-06 00:26:03 -04:00
parent 67dc33ac3f
commit 9e03f75a4b
34 changed files with 283 additions and 302 deletions

View File

@@ -56,18 +56,6 @@
if(overmind) //we should have an overmind, but...
overmind.update_health_hud()
/obj/structure/blob/core/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
return
/obj/structure/blob/core/update_icon()
cut_overlays()
color = null
var/mutable_appearance/blob_overlay = mutable_appearance('icons/mob/blob.dmi', "blob")
if(overmind)
blob_overlay.color = overmind.blob_reagent_datum.color
add_overlay(blob_overlay)
add_overlay(mutable_appearance('icons/mob/blob.dmi', "blob_core_overlay"))
/obj/structure/blob/core/RegenHealth()
return // Don't regen, we handle it in Life()

View File

@@ -20,9 +20,6 @@
var/image/C = new('icons/mob/blob.dmi', "blob_node_overlay")
src.overlays += C
/obj/structure/blob/node/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
return
/obj/structure/blob/node/Destroy()
blob_nodes -= src
STOP_PROCESSING(SSobj, src)
@@ -36,13 +33,4 @@
for(var/i = 1; i < 8; i += i)
Pulse(5, i, color)
obj_integrity = min(max_integrity, obj_integrity + 1)
color = null
/obj/structure/blob/node/update_icon()
cut_overlays()
color = null
var/mutable_appearance/blob_overlay = mutable_appearance('icons/mob/blob.dmi', "blob")
if(overmind)
blob_overlay.color = overmind.blob_reagent_datum.color
add_overlay(blob_overlay)
add_overlay(mutable_appearance('icons/mob/blob.dmi', "blob_node_overlay"))
color = null

View File

@@ -1,7 +1,7 @@
/obj/structure/blob/shield
name = "strong blob"
icon = 'icons/mob/blob.dmi'
icon_state = "blob_idle"
icon_state = "blob_shield"
desc = "Some blob creature thingy"
max_integrity = 150
brute_resist = 0.25
@@ -26,9 +26,6 @@
atmosblock = TRUE
air_update_turf(1)
/obj/structure/blob/shield/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume, global_overlay = TRUE)
return
/obj/structure/blob/shield/CanPass(atom/movable/mover, turf/target, height=0)
if(istype(mover) && mover.checkpass(PASSBLOB)) return 1
return 0
@@ -36,7 +33,7 @@
/obj/structure/blob/shield/reflective
name = "reflective blob"
desc = "A solid wall of slightly twitching tendrils with a reflective glow."
icon_state = "blob_idle_glow"
icon_state = "blob_glow"
max_integrity = 100
brute_resist = 0.5
explosion_block = 2