diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm index ed189eb62ea..20cedf6895f 100644 --- a/code/game/mecha/mecha.dm +++ b/code/game/mecha/mecha.dm @@ -563,10 +563,10 @@ dam_coeff = B.damage_coeff break - if(prob(deflect_chance * deflection) && (Proj.damage_type == BRUTE || Proj.damage_type == BURN)) - visible_message("[src]'s armour deflects [Proj]!") - else if (Proj.damage_type == STAMINA) + if(Proj.damage_type != BRUTE && Proj.damage_type != BURN) visible_message("[src]'s armour is undamaged by [Proj]!") + else if(prob(deflect_chance * deflection)) + visible_message("[src]'s armour deflects [Proj]!") else visible_message("[src] is hit by [Proj].") take_damage(Proj.damage * dam_coeff, Proj.flag)