mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-21 11:07:12 +01:00
Defining Part 1 - Code cleanup toward defines (#19262)
* This is only the beginning * Update stack.dm
This commit is contained in:
@@ -28,7 +28,7 @@
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if(metal)
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var/turf/T = get_turf(src)
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if(istype(T, /turf/space) && !istype(T, /turf/space/transit))
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if(isspaceturf(T) && !istype(T, /turf/space/transit))
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T.ChangeTurf(/turf/simulated/floor/plating/metalfoam)
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var/turf/simulated/floor/plating/metalfoam/MF = get_turf(src)
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MF.metal = metal
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@@ -149,7 +149,7 @@
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var/blast = FALSE
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/datum/effect_system/smoke_spread/freezing/proc/Chilled(atom/A)
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if(istype(A, /turf/simulated))
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if(issimulatedturf(A))
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var/turf/simulated/T = A
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if(T.air)
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var/datum/gas_mixture/G = T.air
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@@ -43,7 +43,7 @@
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return TRUE
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if(istype(mover, /mob/living/simple_animal/hostile/poison/giant_spider) || isterrorspider(mover))
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return TRUE
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else if(istype(mover, /mob/living))
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else if(isliving(mover))
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if(prob(50))
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to_chat(mover, "<span class='danger'>You get stuck in [src] for a moment.</span>")
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return FALSE
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@@ -156,10 +156,10 @@
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//------- TURF FIRES -------
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if(T)
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if(flame_dist && prob(40) && !istype(T, /turf/space) && !T.density)
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if(flame_dist && prob(40) && !isspaceturf(T) && !T.density)
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new /obj/effect/hotspot(T) //Mostly for ambience!
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if(dist > 0)
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if(istype(T, /turf/simulated))
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if(issimulatedturf(T))
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var/turf/simulated/S = T
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var/affecting_level
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if(dist == 1)
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@@ -147,7 +147,7 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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. = ..()
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for(var/path in actions_types)
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new path(src, action_icon[path], action_icon_state[path])
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if(istype(loc, /obj/item/storage)) //marks all items in storage as being such
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if(isstorage(loc)) //marks all items in storage as being such
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in_storage = TRUE
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/obj/item/proc/determine_move_resist()
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@@ -299,7 +299,7 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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if(affecting && affecting.receive_damage( 0, 5 )) // 5 burn damage
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H.UpdateDamageIcon()
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if(istype(src.loc, /obj/item/storage))
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if(isstorage(src.loc))
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//If the item is in a storage item, take it out
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var/obj/item/storage/S = src.loc
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S.remove_from_storage(src)
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@@ -348,7 +348,7 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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// Due to storage type consolidation this should get used more now.
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// I have cleaned it up a little, but it could probably use more. -Sayu
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/obj/item/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/storage))
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if(isstorage(I))
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var/obj/item/storage/S = I
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if(S.use_to_pickup)
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if(S.pickup_all_on_tile) //Mode is set to collect all items on a tile and we clicked on a valid one.
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@@ -376,7 +376,7 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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else if(S.can_be_inserted(src))
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S.handle_item_insertion(src)
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else if(istype(I, /obj/item/stack/tape_roll))
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if(istype(src, /obj/item/storage)) //Don't tape the bag if we can put the duct tape inside it instead
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if(isstorage(src)) //Don't tape the bag if we can put the duct tape inside it instead
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var/obj/item/storage/bag = src
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if(bag.can_be_inserted(I))
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return ..()
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@@ -740,7 +740,7 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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if(!user || HAS_TRAIT(user, TRAIT_HANDS_BLOCKED) || src == I)
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return
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if(loc && I.loc == loc && istype(loc, /obj/item/storage) && loc.Adjacent(user)) // Are we trying to swap two items in the storage?
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if(loc && I.loc == loc && isstorage(loc) && loc.Adjacent(user)) // Are we trying to swap two items in the storage?
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var/obj/item/storage/S = loc
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S.swap_items(src, I, user)
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remove_outline() //get rid of the hover effect in case the mouse exit isn't called if someone drags and drops an item and somthing goes wrong
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@@ -271,15 +271,15 @@
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//TODO: much much more. Unnamed airlocks, cameras, etc.
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/obj/item/areaeditor/proc/check_tile_is_border(turf/T2, dir)
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if(istype(T2, /turf/space))
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if(isspaceturf(T2))
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return BORDER_SPACE //omg hull breach we all going to die here
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if(get_area_type(T2.loc)!=AREA_SPACE)
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return BORDER_BETWEEN
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if(istype(T2, /turf/simulated/wall))
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if(iswallturf(T2))
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return BORDER_2NDTILE
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if(istype(T2, /turf/simulated/mineral))
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if(ismineralturf(T2))
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return BORDER_2NDTILE
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if(!istype(T2, /turf/simulated))
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if(!issimulatedturf(T2))
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return BORDER_BETWEEN
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for(var/obj/structure/window/W in T2)
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@@ -29,7 +29,7 @@
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/obj/structure/closet/body_bag/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/pen))
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if(is_pen(I))
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var/t = rename_interactive(user, I)
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if(isnull(t))
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return
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@@ -66,7 +66,7 @@
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chemtraces += V
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/obj/item/autopsy_scanner/attackby(obj/item/P, mob/user)
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if(istype(P, /obj/item/pen))
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if(is_pen(P))
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var/dead_name = input("Insert name of deceased individual")
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var/dead_rank = input("Insert rank of deceased individual")
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var/dead_tod = input("Insert time of death")
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@@ -148,7 +148,7 @@
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master.disrupt()
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/obj/effect/dummy/chameleon/relaymove(mob/user, direction)
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if(!isturf(loc) || istype(loc, /turf/space) || !direction)
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if(!isturf(loc) || isspaceturf(loc) || !direction)
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return // No magical movement!
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if(can_move)
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@@ -112,7 +112,7 @@
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qdel(L)
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return
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if(istype(I, /obj/item/storage))
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if(isstorage(I))
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var/obj/item/storage/S = I
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var/found_lightbulbs = FALSE
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var/replaced_something = TRUE
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@@ -242,7 +242,7 @@
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if(pai.master_dna)
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return
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var/mob/M = usr
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if(!istype(M, /mob/living/carbon))
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if(!iscarbon(M))
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to_chat(usr, "<font color=blue>You don't have any DNA, or your DNA is incompatible with this device.</font>")
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else
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var/datum/dna/dna = usr.dna
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@@ -338,7 +338,7 @@
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update_icon(UPDATE_OVERLAYS)
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/obj/item/tape/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/pen))
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if(is_pen(I))
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rename_interactive(user, I)
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/obj/item/tape/screwdriver_act(mob/living/user, obj/item/I)
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@@ -125,7 +125,7 @@
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to_chat(M, "<span class='danger'>[src] will not work here!</span>")
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/obj/item/teleporter/proc/tile_check(turf/T)
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if(istype(T, /turf/simulated/floor) || istype(T, /turf/space))
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if(isfloorturf(T) || isspaceturf(T))
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return TRUE
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/obj/item/teleporter/proc/dir_correction(mob/user) //Direction movement, screws with teleport distance and saving throw, and thus must be removed first
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@@ -375,7 +375,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list (
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))
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/obj/item/stack/sheet/cardboard/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/stamp/clown) && !istype(loc, /obj/item/storage))
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if(istype(I, /obj/item/stamp/clown) && !isstorage(loc))
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var/atom/droploc = drop_location()
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if(use(1))
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playsound(I, 'sound/items/bikehorn.ogg', 50, 1, -1)
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@@ -207,10 +207,10 @@
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to_chat(usr, "<span class='warning'>There is another [R.title] here!</span>")
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return FALSE
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if(R.on_floor && !istype(get_turf(src), /turf/simulated))
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if(R.on_floor && !issimulatedturf(get_turf(src)))
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to_chat(usr, "<span class='warning'>\The [R.title] must be constructed on the floor!</span>")
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return FALSE
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if(R.on_floor_or_lattice && !(istype(get_turf(src), /turf/simulated) || locate(/obj/structure/lattice) in get_turf(src)))
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if(R.on_floor_or_lattice && !(issimulatedturf(get_turf(src)) || locate(/obj/structure/lattice) in get_turf(src)))
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to_chat(usr, "<span class='warning'>\The [R.title] must be constructed on the floor or lattice!</span>")
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return FALSE
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@@ -252,12 +252,12 @@
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src = null //dont kill proc after qdel()
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usr.unEquip(oldsrc, 1)
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qdel(oldsrc)
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if(istype(O, /obj/item))
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if(isitem(O))
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usr.put_in_hands(O)
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O.add_fingerprint(usr)
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//BubbleWrap - so newly formed boxes are empty
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if(istype(O, /obj/item/storage))
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if(isstorage(O))
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for(var/obj/item/I in O)
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qdel(I)
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//BubbleWrap END
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@@ -440,7 +440,7 @@
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*/
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/obj/item/rcd/proc/mode_decon(atom/A, mob/user)
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if(iswallturf(A))
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if(istype(A, /turf/simulated/wall/r_wall) && !canRwall)
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if(isreinforcedwallturf(A) && !canRwall)
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return FALSE
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if(istype(A, /turf/simulated/wall/indestructible))
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return FALSE
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@@ -55,7 +55,7 @@ RSF
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/obj/item/rsf/afterattack(atom/A, mob/user as mob, proximity)
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if(!proximity) return
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if(!(istype(A, /obj/structure/table) || istype(A, /turf/simulated/floor)))
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if(!(istype(A, /obj/structure/table) || isfloorturf(A)))
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return
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var/spawn_location
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var/turf/T = get_turf(A)
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@@ -382,7 +382,7 @@
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return
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if(istype(O, /obj/item/card/id))
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var/obj/item/card/id/I = O
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if(istype(user, /mob/living) && user.mind)
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if(isliving(user) && user.mind)
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if(user.mind.special_role)
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to_chat(usr, "<span class='notice'>The card's microscanners activate as you pass it over \the [I], copying its access.</span>")
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src.access |= I.access //Don't copy access if user isn't an antag -- to prevent metagaming
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@@ -46,7 +46,7 @@
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/obj/item/caution/proximity_sign/HasProximity(atom/movable/AM)
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if(armed)
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if(istype(AM, /mob/living/carbon) && !istype(AM, /mob/living/carbon/brain))
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if(iscarbon(AM) && !isbrain(AM))
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var/mob/living/carbon/C = AM
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if(C.m_intent != MOVE_INTENT_WALK)
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src.visible_message("[src] beeps, \"Running on wet floors is hazardous to your health.\"")
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@@ -153,7 +153,7 @@
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if(target)
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if(!QDELETED(target))
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location = get_turf(target)
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if(!ex_breach && istype(target, /turf/simulated/wall)) //Walls get dismantled instead of destroyed to avoid making unwanted holes to space.
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if(!ex_breach && iswallturf(target)) //Walls get dismantled instead of destroyed to avoid making unwanted holes to space.
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var/turf/simulated/wall/W = target
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W.dismantle_wall(TRUE, TRUE)
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else
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@@ -46,7 +46,7 @@
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/obj/item/implantcase/attackby(obj/item/W, mob/user)
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..()
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if(istype(W, /obj/item/pen))
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if(is_pen(W))
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rename_interactive(user, W)
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else if(istype(W, /obj/item/implanter))
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var/obj/item/implanter/I = W
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@@ -41,7 +41,7 @@
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/obj/item/implanter/attackby(obj/item/W, mob/user, params)
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..()
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if(istype(W, /obj/item/pen))
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if(is_pen(W))
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rename_interactive(user, W)
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/obj/item/implanter/Initialize(mapload)
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@@ -92,7 +92,7 @@
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/obj/item/restraints/legcuffs/beartrap/Crossed(AM as mob|obj, oldloc)
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if(armed && isturf(src.loc))
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if( (iscarbon(AM) || isanimal(AM)) && !istype(AM, /mob/living/simple_animal/parrot) && !istype(AM, /mob/living/simple_animal/hostile/construct) && !istype(AM, /mob/living/simple_animal/shade) && !istype(AM, /mob/living/simple_animal/hostile/viscerator))
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if( (iscarbon(AM) || isanimal(AM)) && !istype(AM, /mob/living/simple_animal/parrot) && !isconstruct(AM) && !isshade(AM) && !istype(AM, /mob/living/simple_animal/hostile/viscerator))
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var/mob/living/L = AM
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armed = FALSE
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update_icon()
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@@ -56,7 +56,7 @@
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if(loadedWeightClass >= maxWeightClass)
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to_chat(user, "<span class='warning'>\The [src] can't hold any more items!</span>")
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return
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if(istype(W, /obj/item))
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if(isitem(W))
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var/obj/item/IW = W
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if(IW.flags & (ABSTRACT | NODROP | DROPDEL))
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to_chat(user, "<span class='warning'>You can't put [IW] into [src]!</span>")
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@@ -83,7 +83,7 @@
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return TRUE
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/obj/item/pneumatic_cannon/afterattack(atom/target, mob/living/carbon/human/user, flag, params)
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if(istype(target, /obj/item/storage)) //So you can store it in backpacks
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if(isstorage(target)) //So you can store it in backpacks
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return ..()
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if(istype(target, /obj/structure/closet)) //So you can store it in closets
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return ..()
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@@ -50,7 +50,7 @@
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return
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if(isturf(AM))
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return
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if(istype(AM, /obj/item/storage))
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if(isstorage(AM))
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return
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if(ishuman(user))
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var/mob/living/carbon/human/H = user
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@@ -13,7 +13,7 @@
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var/label = ""
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/obj/item/picket_sign/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/pen) || istype(W, /obj/item/toy/crayon))
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if(is_pen(W) || istype(W, /obj/item/toy/crayon))
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var/txt = stripped_input(user, "What would you like to write on the sign?", "Sign Label", null , 30)
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if(txt)
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label = txt
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@@ -60,7 +60,7 @@
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user.visible_message("<span class='warning'>[user] begins to smear [src] on \the [target.name].</span>")
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if(do_after(user, cleanspeed, target = target))
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to_chat(user, "<span class='notice'>You 'clean' \the [target.name].</span>")
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if(istype(target, /turf/simulated))
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if(issimulatedturf(target))
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new /obj/effect/decal/cleanable/blood/gibs/cleangibs(target)
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else if(istype(target,/mob/living/carbon))
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for(var/obj/item/carried_item in target.contents)
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@@ -746,7 +746,7 @@
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icon_state = "[item_state]_closed"
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/obj/item/storage/box/papersack/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/pen))
|
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if(is_pen(W))
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//if a pen is used on the sack, dialogue to change its design appears
|
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if(contents.len)
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to_chat(user, "<span class='warning'>You can't modify [src] with items still inside!</span>")
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@@ -297,7 +297,7 @@
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return ..()
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/obj/item/storage/pill_bottle/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/pen) || istype(I, /obj/item/flashlight/pen))
|
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if(is_pen(I) || istype(I, /obj/item/flashlight/pen))
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rename_interactive(user, I)
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else
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return ..()
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||||
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@@ -98,7 +98,7 @@
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return
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var/mob/M = usr
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||||
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if(istype(M.loc, /obj/mecha) || M.incapacitated(FALSE, TRUE)) // Stops inventory actions in a mech as well as while being incapacitated
|
||||
if(ismecha(M.loc) || M.incapacitated(FALSE, TRUE)) // Stops inventory actions in a mech as well as while being incapacitated
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||||
return
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||||
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if(over_object == M && Adjacent(M)) // this must come before the screen objects only block
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||||
@@ -170,7 +170,7 @@
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||||
L += S.return_inv()
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||||
for(var/obj/item/gift/G in src)
|
||||
L += G.gift
|
||||
if(istype(G.gift, /obj/item/storage)) // If the gift contains a storage item
|
||||
if(isstorage(G.gift)) // If the gift contains a storage item
|
||||
var/obj/item/storage/S = G.gift
|
||||
L += S.return_inv()
|
||||
for(var/obj/item/folder/F in src)
|
||||
@@ -361,7 +361,7 @@
|
||||
to_chat(usr, "<span class='warning'>[src] cannot hold [I].</span>")
|
||||
return FALSE
|
||||
|
||||
if(length(cant_hold) && istype(I, /obj/item/storage)) //Checks nested storage contents for restricted objects, we don't want people sneaking the NAD in via boxes now, do we?
|
||||
if(length(cant_hold) && isstorage(I)) //Checks nested storage contents for restricted objects, we don't want people sneaking the NAD in via boxes now, do we?
|
||||
var/obj/item/storage/S = I
|
||||
for(var/obj/A in S.return_inv())
|
||||
if(is_type_in_typecache(A, cant_hold))
|
||||
@@ -383,7 +383,7 @@
|
||||
to_chat(usr, "<span class='warning'>[src] is full, make some space.</span>")
|
||||
return FALSE
|
||||
|
||||
if(I.w_class >= w_class && istype(I, /obj/item/storage))
|
||||
if(I.w_class >= w_class && isstorage(I))
|
||||
if(!istype(src, /obj/item/storage/backpack/holding)) //BoHs should be able to hold backpacks again. The override for putting a BoH in a BoH is in backpack.dm.
|
||||
if(!stop_messages)
|
||||
to_chat(usr, "<span class='warning'>[src] cannot hold [I] as it's a storage item of the same size.</span>")
|
||||
@@ -649,7 +649,7 @@
|
||||
while(cur_atom && !(cur_atom in container.contents))
|
||||
if(isarea(cur_atom))
|
||||
return -1
|
||||
if(istype(cur_atom.loc, /obj/item/storage))
|
||||
if(isstorage(cur_atom.loc))
|
||||
depth++
|
||||
cur_atom = cur_atom.loc
|
||||
|
||||
@@ -670,7 +670,7 @@
|
||||
while(cur_atom && !isturf(cur_atom))
|
||||
if(isarea(cur_atom))
|
||||
return -1
|
||||
if(istype(cur_atom.loc, /obj/item/storage))
|
||||
if(isstorage(cur_atom.loc))
|
||||
depth++
|
||||
cur_atom = cur_atom.loc
|
||||
|
||||
|
||||
@@ -817,12 +817,12 @@
|
||||
Z.gib()
|
||||
playsound(user, 'sound/weapons/marauder.ogg', 50, 1)
|
||||
if(wielded)
|
||||
if(istype(A, /turf/simulated/wall))
|
||||
if(iswallturf(A))
|
||||
var/turf/simulated/wall/Z = A
|
||||
Z.ex_act(2)
|
||||
charged = 3
|
||||
playsound(user, 'sound/weapons/marauder.ogg', 50, 1)
|
||||
else if(istype(A, /obj/structure) || istype(A, /obj/mecha))
|
||||
else if(istype(A, /obj/structure) || ismecha(A))
|
||||
var/obj/Z = A
|
||||
Z.ex_act(2)
|
||||
charged = 3
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
/obj/structure/alien/weeds/New(pos, node)
|
||||
..()
|
||||
linked_node = node
|
||||
if(istype(loc, /turf/space))
|
||||
if(isspaceturf(loc))
|
||||
qdel(src)
|
||||
return
|
||||
if(icon_state == "weeds")
|
||||
@@ -146,7 +146,7 @@
|
||||
/obj/structure/alien/weeds/proc/Life()
|
||||
var/turf/U = get_turf(src)
|
||||
|
||||
if(istype(U, /turf/space))
|
||||
if(isspaceturf(U))
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
@@ -155,7 +155,7 @@
|
||||
|
||||
for(var/turf/T in U.GetAtmosAdjacentTurfs())
|
||||
|
||||
if(locate(/obj/structure/alien/weeds) in T || istype(T, /turf/space))
|
||||
if(locate(/obj/structure/alien/weeds) in T || isspaceturf(T))
|
||||
continue
|
||||
|
||||
new /obj/structure/alien/weeds(T, linked_node)
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
M.show_message("<span class='notice'>\The [src] has been cut apart by [user] with \the [WC].</span>", 3, "You hear cutting.", 2)
|
||||
qdel(src)
|
||||
return
|
||||
if(istype(W, /obj/item/pen))
|
||||
if(is_pen(W))
|
||||
var/decalselection = input("Please select a decal") as null|anything in list("Atmospherics", "Bartender", "Barber", "Blueshield", "Captain",
|
||||
"Cargo", "Chief Engineer", "Chaplain", "Chef", "Chemist", "Assistant", "Clown", "CMO", "Coroner", "Detective", "Engineering", "Genetics", "HOP",
|
||||
"HOS", "Hydroponics", "Internal Affairs Agent", "Janitor", "Magistrate", "Medical", "Mime", "Mining", "NT Representative", "Paramedic",
|
||||
|
||||
@@ -39,7 +39,7 @@
|
||||
to_chat(user, "<span class = 'caution'> You disable the locking modules.</span>")
|
||||
update_icon(UPDATE_ICON_STATE)
|
||||
return
|
||||
else if(istype(O, /obj/item))
|
||||
else if(isitem(O))
|
||||
user.changeNext_move(CLICK_CD_MELEE)
|
||||
var/obj/item/W = O
|
||||
if(smashed || localopened)
|
||||
|
||||
@@ -57,7 +57,7 @@
|
||||
. += "<span class='notice'>There is a small <i>paper</i> placard on the assembly[doorname].</span>"
|
||||
|
||||
/obj/structure/door_assembly/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/pen))
|
||||
if(is_pen(W))
|
||||
// The door assembly gets renamed to "Assembly - Foobar",
|
||||
// but the `t` returned from the proc is just "Foobar" without the prefix.
|
||||
var/t = rename_interactive(user, W)
|
||||
|
||||
@@ -128,7 +128,7 @@
|
||||
to_chat(user, "<span class='warning'>[src] is blocked!</span>")
|
||||
return TRUE
|
||||
|
||||
if(!istype(T, /turf/simulated/floor))
|
||||
if(!isfloorturf(T))
|
||||
to_chat(user, "<span class='warning'>[src] bolts must be tightened on the floor!</span>")
|
||||
return TRUE
|
||||
user.visible_message("<span class='notice'>[user] tightens some bolts on the wall.</span>", "<span class='warning'>You tighten the bolts on the wall.</span>")
|
||||
|
||||
@@ -156,7 +156,7 @@
|
||||
deconstruct()
|
||||
|
||||
/obj/structure/grille/screwdriver_act(mob/user, obj/item/I)
|
||||
if(!(anchored || istype(loc, /turf/simulated) || locate(/obj/structure/lattice) in get_turf(src)))
|
||||
if(!(anchored || issimulatedturf(loc) || locate(/obj/structure/lattice) in get_turf(src)))
|
||||
return
|
||||
. = TRUE
|
||||
if(shock(user, 90))
|
||||
|
||||
@@ -148,7 +148,7 @@
|
||||
operate()
|
||||
else
|
||||
operate()
|
||||
else if(istype(user, /obj/mecha))
|
||||
else if(ismecha(user))
|
||||
operate()
|
||||
|
||||
/obj/structure/inflatable/door/proc/operate()
|
||||
|
||||
@@ -78,7 +78,7 @@
|
||||
operate()
|
||||
else
|
||||
operate()
|
||||
else if(istype(user, /obj/mecha))
|
||||
else if(ismecha(user))
|
||||
operate()
|
||||
|
||||
/obj/structure/mineral_door/proc/operate()
|
||||
|
||||
@@ -133,7 +133,7 @@
|
||||
return
|
||||
|
||||
/obj/structure/morgue/attackby(P as obj, mob/user as mob, params)
|
||||
if(istype(P, /obj/item/pen))
|
||||
if(is_pen(P))
|
||||
var/t = rename_interactive(user, P)
|
||||
|
||||
if(isnull(t))
|
||||
@@ -355,7 +355,7 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
update_icon(UPDATE_OVERLAYS)
|
||||
|
||||
/obj/structure/crematorium/attackby(P as obj, mob/user as mob, params)
|
||||
if(istype(P, /obj/item/pen))
|
||||
if(is_pen(P))
|
||||
rename_interactive(user, P)
|
||||
add_fingerprint(user)
|
||||
return
|
||||
|
||||
@@ -65,11 +65,11 @@
|
||||
var/obj/item/P = locate(href_list["write"])
|
||||
|
||||
if((P && P.loc == src)) //ifthe paper's on the board
|
||||
if(istype(usr.r_hand, /obj/item/pen)) //and you're holding a pen
|
||||
if(is_pen(usr.r_hand)) //and you're holding a pen
|
||||
add_fingerprint(usr)
|
||||
P.attackby(usr.r_hand, usr) //then do ittttt
|
||||
else
|
||||
if(istype(usr.l_hand, /obj/item/pen)) //check other hand for pen
|
||||
if(is_pen(usr.l_hand)) //check other hand for pen
|
||||
add_fingerprint(usr)
|
||||
P.attackby(usr.l_hand, usr)
|
||||
else
|
||||
|
||||
@@ -88,7 +88,7 @@
|
||||
occupant.Weaken(12 SECONDS)
|
||||
occupant.Stuttering(12 SECONDS)
|
||||
playsound(src.loc, 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
if(istype(A, /mob/living))
|
||||
if(isliving(A))
|
||||
var/mob/living/victim = A
|
||||
victim.Weaken(12 SECONDS)
|
||||
victim.Stuttering(12 SECONDS)
|
||||
|
||||
@@ -177,7 +177,7 @@
|
||||
|
||||
/obj/structure/table/MouseDrop_T(obj/O, mob/user)
|
||||
..()
|
||||
if((!( istype(O, /obj/item) ) || user.get_active_hand() != O))
|
||||
if((!( isitem(O) ) || user.get_active_hand() != O))
|
||||
return
|
||||
if(isrobot(user))
|
||||
return
|
||||
@@ -841,7 +841,7 @@
|
||||
. = . || mover.checkpass(PASSTABLE)
|
||||
|
||||
/obj/structure/rack/MouseDrop_T(obj/O, mob/user)
|
||||
if((!( istype(O, /obj/item) ) || user.get_active_hand() != O))
|
||||
if((!( isitem(O) ) || user.get_active_hand() != O))
|
||||
return
|
||||
if(isrobot(user))
|
||||
return
|
||||
|
||||
@@ -165,7 +165,7 @@
|
||||
else
|
||||
W.forceMove(loc)
|
||||
|
||||
else if(istype(W, /obj/item/pen))
|
||||
else if(is_pen(W))
|
||||
var/t = rename_interactive(user, W)
|
||||
if(!isnull(t))
|
||||
created_name = t
|
||||
|
||||
Reference in New Issue
Block a user