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Fixes Power Tools Materials and Recators Laser Scalpels
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@@ -59,6 +59,7 @@
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desc = "Cut, cut, and once more cut."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "scalpel"
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item_state = "scalpel"
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flags = CONDUCT
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force = 10.0
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sharp = 1
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@@ -82,40 +83,35 @@
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/*
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* Researchable Scalpels
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*/
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/obj/item/weapon/scalpel/laser1 //lasers also count as catuarys
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/obj/item/weapon/scalpel/laser //parent type
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name = "laser scalpel"
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desc = "A scalpel augmented with a directed laser."
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icon_state = "scalpel_laser1_on"
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damtype = "fire"
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hitsound = 'sound/weapons/sear.ogg'
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/obj/item/weapon/scalpel/laser/laser1 //lasers also count as catuarys
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name = "laser scalpel"
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desc = "A scalpel augmented with a directed laser. This one looks basic and could be improved."
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icon_state = "scalpel_laser1_on"
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item_state = "scalpel"
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damtype = "fire"
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hitsound = 'sound/weapons/sear.ogg'
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toolspeed = 0.8
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/obj/item/weapon/scalpel/laser2
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/obj/item/weapon/scalpel/laser/laser2
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name = "laser scalpel"
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desc = "A scalpel augmented with a directed laser. This one looks somewhat advanced."
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icon_state = "scalpel_laser2_on"
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item_state = "scalpel"
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damtype = "fire"
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hitsound = 'sound/weapons/sear.ogg'
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toolspeed = 0.6
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/obj/item/weapon/scalpel/laser3
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/obj/item/weapon/scalpel/laser/laser3
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name = "laser scalpel"
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desc = "A scalpel augmented with a directed laser. This one looks to be the pinnacle of precision energy cutlery!"
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icon_state = "scalpel_laser3_on"
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item_state = "scalpel"
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damtype = "fire"
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hitsound = 'sound/weapons/sear.ogg'
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toolspeed = 0.4
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/obj/item/weapon/scalpel/manager //super tool! Retractor/hemostat
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/obj/item/weapon/scalpel/laser/manager //super tool! Retractor/hemostat
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name = "incision management system"
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desc = "A true extension of the surgeon's body, this marvel instantly and completely prepares an incision allowing for the immediate commencement of therapeutic steps."
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icon_state = "scalpel_manager_on"
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item_state = "scalpel"
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damtype = "fire"
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hitsound = 'sound/weapons/sear.ogg'
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toolspeed = 0.2
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/obj/item/weapon/circular_saw
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