Fixes Power Tools Materials and Recators Laser Scalpels

This commit is contained in:
Fox-McCloud
2017-03-09 02:08:42 -05:00
parent 2944debd3f
commit 9e94f2ceeb
8 changed files with 41 additions and 67 deletions
+12 -16
View File
@@ -59,6 +59,7 @@
desc = "Cut, cut, and once more cut."
icon = 'icons/obj/surgery.dmi'
icon_state = "scalpel"
item_state = "scalpel"
flags = CONDUCT
force = 10.0
sharp = 1
@@ -82,40 +83,35 @@
/*
* Researchable Scalpels
*/
/obj/item/weapon/scalpel/laser1 //lasers also count as catuarys
/obj/item/weapon/scalpel/laser //parent type
name = "laser scalpel"
desc = "A scalpel augmented with a directed laser."
icon_state = "scalpel_laser1_on"
damtype = "fire"
hitsound = 'sound/weapons/sear.ogg'
/obj/item/weapon/scalpel/laser/laser1 //lasers also count as catuarys
name = "laser scalpel"
desc = "A scalpel augmented with a directed laser. This one looks basic and could be improved."
icon_state = "scalpel_laser1_on"
item_state = "scalpel"
damtype = "fire"
hitsound = 'sound/weapons/sear.ogg'
toolspeed = 0.8
/obj/item/weapon/scalpel/laser2
/obj/item/weapon/scalpel/laser/laser2
name = "laser scalpel"
desc = "A scalpel augmented with a directed laser. This one looks somewhat advanced."
icon_state = "scalpel_laser2_on"
item_state = "scalpel"
damtype = "fire"
hitsound = 'sound/weapons/sear.ogg'
toolspeed = 0.6
/obj/item/weapon/scalpel/laser3
/obj/item/weapon/scalpel/laser/laser3
name = "laser scalpel"
desc = "A scalpel augmented with a directed laser. This one looks to be the pinnacle of precision energy cutlery!"
icon_state = "scalpel_laser3_on"
item_state = "scalpel"
damtype = "fire"
hitsound = 'sound/weapons/sear.ogg'
toolspeed = 0.4
/obj/item/weapon/scalpel/manager //super tool! Retractor/hemostat
/obj/item/weapon/scalpel/laser/manager //super tool! Retractor/hemostat
name = "incision management system"
desc = "A true extension of the surgeon's body, this marvel instantly and completely prepares an incision allowing for the immediate commencement of therapeutic steps."
icon_state = "scalpel_manager_on"
item_state = "scalpel"
damtype = "fire"
hitsound = 'sound/weapons/sear.ogg'
toolspeed = 0.2
/obj/item/weapon/circular_saw