diff --git a/code/modules/mob/living/carbon/human/human_movement.dm b/code/modules/mob/living/carbon/human/human_movement.dm index a992e634193..51c742410d7 100644 --- a/code/modules/mob/living/carbon/human/human_movement.dm +++ b/code/modules/mob/living/carbon/human/human_movement.dm @@ -1,10 +1,6 @@ /mob/living/carbon/human/movement_delay() var/tally = 0 - if(species && species.flags & IS_SLOW) - tally = 5 - - //Bone White - added additional slow for wearing a rig suit. Does not stack with having IS_SLOW flag (Diona) if(wear_suit) if(wear_suit.slowdown > 0) var/datum/gas_mixture/environment = loc.return_air() @@ -21,6 +17,9 @@ tally = min(wear_suit.slowdown, tally) // Initial slow will never get more powerful than the slowdown on the suit. + if(species && species.flags & IS_SLOW) //Bone White - added additional slow for wearing a rig suit. Species who have IS_SLOW (Diona) do not gain a speed buff now + tally = 5 + //if(wear_suit) // These two lines are now redundant due to comment above // tally += wear_suit.slowdown