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Several fixes
Fixes MP's being affected by radiation Fixes Nuke Ops MP's explosive implant not going off Fixes PDA Crew Manifest not showing support staff
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@@ -591,6 +591,7 @@
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flesh_color = "#AAAAAA"
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/datum/species/machine/handle_death(var/mob/living/carbon/human/H)
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H.emote("deathgasp")
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for(var/organ_name in H.organs_by_name)
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if (organ_name == "head") // do the head last as that's when the user will be transfered to the posibrain
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continue
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@@ -64,6 +64,15 @@
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return 1
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/mob/living/carbon/human/apply_effect(var/effect = 0,var/effecttype = STUN, var/blocked = 0)
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if((species.flags & IS_SYNTHETIC) && (effecttype == IRRADIATE))
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return
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return ..()
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/mob/living/carbon/apply_effect(var/effect = 0,var/effecttype = STUN, var/blocked = 0)
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return ..()
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/mob/living/proc/apply_effects(var/stun = 0, var/weaken = 0, var/paralyze = 0, var/irradiate = 0, var/stutter = 0, var/eyeblur = 0, var/drowsy = 0, var/agony = 0, var/blocked = 0)
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if(blocked >= 2) return 0
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if(stun) apply_effect(stun, STUN, blocked)
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