diff --git a/code/game/gamemodes/cult/runes.dm b/code/game/gamemodes/cult/runes.dm index 892a5e7a204..d5b05885c6e 100644 --- a/code/game/gamemodes/cult/runes.dm +++ b/code/game/gamemodes/cult/runes.dm @@ -149,7 +149,10 @@ structure_check() searches for nearby cultist structures required for the invoca if(invocation) for(var/M in invokers) var/mob/living/L = M - L.say(invocation) + if(!L.IsVocal()) + L.emote("gestures ominously.") + else + L.say(invocation) L.changeNext_move(CLICK_CD_MELEE)//THIS IS WHY WE CAN'T HAVE NICE THINGS do_invoke_glow()