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TGUI labor claim console. Fix fifty stack dupes
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@@ -181,6 +181,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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singular_name = "diamond"
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origin_tech = "materials=6"
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sheettype = "diamond"
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merge_type = /obj/item/stack/sheet/mineral/diamond
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materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
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point_value = 25
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@@ -197,6 +198,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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singular_name = "uranium sheet"
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origin_tech = "materials=5"
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sheettype = "uranium"
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merge_type = /obj/item/stack/sheet/mineral/uranium
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materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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@@ -210,6 +212,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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singular_name = "plasma sheet"
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origin_tech = "plasmatech=2;materials=2"
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sheettype = "plasma"
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merge_type = /obj/item/stack/sheet/mineral/plasma
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materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
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resistance_flags = FLAMMABLE
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max_integrity = 100
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@@ -252,6 +255,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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singular_name = "gold bar"
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origin_tech = "materials=4"
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sheettype = "gold"
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merge_type = /obj/item/stack/sheet/mineral/gold
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materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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@@ -265,6 +269,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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singular_name = "silver bar"
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origin_tech = "materials=4"
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sheettype = "silver"
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merge_type = /obj/item/stack/sheet/mineral/silver
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materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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@@ -278,6 +283,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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singular_name = "bananium sheet"
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origin_tech = "materials=4"
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sheettype = "bananium"
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merge_type = /obj/item/stack/sheet/mineral/bananium
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materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
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point_value = 50
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@@ -294,6 +300,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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singular_name = "beret"
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origin_tech = "materials=4"
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sheettype = "tranquillite"
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merge_type = /obj/item/stack/sheet/mineral/tranquillite
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materials = list(MAT_TRANQUILLITE=MINERAL_MATERIAL_AMOUNT)
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wall_allowed = FALSE //no tranquilite walls in code
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point_value = 50
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@@ -319,6 +326,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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throw_speed = 1
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throw_range = 3
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sheettype = "titanium"
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merge_type = /obj/item/stack/sheet/mineral/titanium
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materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
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point_value = 20
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@@ -349,6 +357,7 @@ GLOBAL_LIST_INIT(titanium_recipes, list(
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throw_speed = 1
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throw_range = 3
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sheettype = "plastitanium"
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merge_type = /obj/item/stack/sheet/mineral/plastitanium
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materials = list(MAT_TITANIUM=2000, MAT_PLASMA=2000)
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point_value = 45
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