TGUI labor claim console. Fix fifty stack dupes

This commit is contained in:
joep van der velden
2020-10-18 16:18:38 +02:00
parent 6a0de3435d
commit 9ef602bb1b
6 changed files with 164 additions and 130 deletions
@@ -181,6 +181,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "diamond"
origin_tech = "materials=6"
sheettype = "diamond"
merge_type = /obj/item/stack/sheet/mineral/diamond
materials = list(MAT_DIAMOND=MINERAL_MATERIAL_AMOUNT)
point_value = 25
@@ -197,6 +198,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "uranium sheet"
origin_tech = "materials=5"
sheettype = "uranium"
merge_type = /obj/item/stack/sheet/mineral/uranium
materials = list(MAT_URANIUM=MINERAL_MATERIAL_AMOUNT)
point_value = 20
@@ -210,6 +212,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "plasma sheet"
origin_tech = "plasmatech=2;materials=2"
sheettype = "plasma"
merge_type = /obj/item/stack/sheet/mineral/plasma
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT)
resistance_flags = FLAMMABLE
max_integrity = 100
@@ -252,6 +255,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "gold bar"
origin_tech = "materials=4"
sheettype = "gold"
merge_type = /obj/item/stack/sheet/mineral/gold
materials = list(MAT_GOLD=MINERAL_MATERIAL_AMOUNT)
point_value = 20
@@ -265,6 +269,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "silver bar"
origin_tech = "materials=4"
sheettype = "silver"
merge_type = /obj/item/stack/sheet/mineral/silver
materials = list(MAT_SILVER=MINERAL_MATERIAL_AMOUNT)
point_value = 20
@@ -278,6 +283,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "bananium sheet"
origin_tech = "materials=4"
sheettype = "bananium"
merge_type = /obj/item/stack/sheet/mineral/bananium
materials = list(MAT_BANANIUM=MINERAL_MATERIAL_AMOUNT)
point_value = 50
@@ -294,6 +300,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
singular_name = "beret"
origin_tech = "materials=4"
sheettype = "tranquillite"
merge_type = /obj/item/stack/sheet/mineral/tranquillite
materials = list(MAT_TRANQUILLITE=MINERAL_MATERIAL_AMOUNT)
wall_allowed = FALSE //no tranquilite walls in code
point_value = 50
@@ -319,6 +326,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
throw_speed = 1
throw_range = 3
sheettype = "titanium"
merge_type = /obj/item/stack/sheet/mineral/titanium
materials = list(MAT_TITANIUM=MINERAL_MATERIAL_AMOUNT)
point_value = 20
@@ -349,6 +357,7 @@ GLOBAL_LIST_INIT(titanium_recipes, list(
throw_speed = 1
throw_range = 3
sheettype = "plastitanium"
merge_type = /obj/item/stack/sheet/mineral/plastitanium
materials = list(MAT_TITANIUM=2000, MAT_PLASMA=2000)
point_value = 45