mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-25 21:19:00 +01:00
TGUI labor claim console. Fix fifty stack dupes
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@@ -1,5 +1,3 @@
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GLOBAL_LIST(labor_sheet_values)
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/**********************Prisoners' Console**************************/
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/obj/machinery/mineral/labor_claim_console
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@@ -14,6 +12,7 @@ GLOBAL_LIST(labor_sheet_values)
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var/obj/machinery/door/airlock/release_door
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var/door_tag = "prisonshuttle"
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var/obj/item/radio/intercom/announcer
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var/static/list/sheet_values
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/obj/machinery/mineral/labor_claim_console/Initialize()
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. = ..()
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@@ -21,14 +20,13 @@ GLOBAL_LIST(labor_sheet_values)
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announcer.config(list("Security" = 0))
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locate_stacking_machine()
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if(!GLOB.labor_sheet_values)
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var/sheet_list = list()
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if(!sheet_values)
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for(var/sheet_type in subtypesof(/obj/item/stack/sheet))
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var/obj/item/stack/sheet/sheet = sheet_type
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if(!initial(sheet.point_value) || (initial(sheet.merge_type) && initial(sheet.merge_type) != sheet_type)) //ignore no-value sheets and x/fifty subtypes
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continue
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sheet_list += list(list("ore" = initial(sheet.name), "value" = initial(sheet.point_value)))
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GLOB.labor_sheet_values = sheet_list
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sheet_values += list(list("ore" = initial(sheet.name), "value" = initial(sheet.point_value)))
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sheet_values = sortTim(sheet_values, /proc/cmp_sheet_list)
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/obj/machinery/mineral/labor_claim_console/Destroy()
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. = ..()
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@@ -45,7 +43,7 @@ GLOBAL_LIST(labor_sheet_values)
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I.forceMove(src)
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inserted_id = I
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to_chat(user, "<span class='notice'>You insert [I].</span>")
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SSnanoui.update_uis(src)
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SStgui.update_uis(src)
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return
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else
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to_chat(user, "<span class='notice'>There's an ID inserted already.</span>")
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@@ -53,75 +51,76 @@ GLOBAL_LIST(labor_sheet_values)
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return ..()
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/obj/machinery/mineral/labor_claim_console/attack_hand(mob/user)
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ui_interact(user)
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tgui_interact(user)
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/obj/machinery/mineral/labor_claim_console/attack_ghost(mob/user)
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attack_hand(user)
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/obj/machinery/mineral/labor_claim_console/ui_interact(mob/user, ui_key = "main", datum/nanoui/ui = null, force_open = 1, var/master_ui = null, var/datum/topic_state/state = GLOB.default_state)
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ui = SSnanoui.try_update_ui(user, src, ui_key, ui, force_open)
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/obj/machinery/mineral/labor_claim_console/tgui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "labor_claim_console.tmpl", name, 450, 625, state)
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ui = new(user, src, ui_key, "LaborClaimConsole", name, 315, 470, master_ui, state)
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ui.open()
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/obj/machinery/mineral/labor_claim_console/ui_data(mob/user)
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/obj/machinery/mineral/labor_claim_console/tgui_data(mob/user)
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var/list/data = list()
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var/can_go_home = FALSE
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data["emagged"] = (emagged) ? TRUE : FALSE
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data["emagged"] = emagged
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data["id_inserted"] = inserted_id != null
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if(inserted_id)
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data["id"] = inserted_id
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data["id_name"] = inserted_id.registered_name
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data["points"] = inserted_id.points
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data["goal"] = inserted_id.goal
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data["id_points"] = inserted_id.points
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data["id_goal"] = inserted_id.goal
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if(check_auth())
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can_go_home = TRUE
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if(stacking_machine)
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data["unclaimed_points"] = stacking_machine.points
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data["ores"] = GLOB.labor_sheet_values
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data["ores"] = sheet_values
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data["can_go_home"] = can_go_home
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return data
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/obj/machinery/mineral/labor_claim_console/Topic(href, href_list)
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/obj/machinery/mineral/labor_claim_console/tgui_act(action, params)
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if(..())
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return TRUE
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return
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if(href_list["handle_id"])
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if(inserted_id)
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if(!usr.put_in_hands(inserted_id))
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inserted_id.forceMove(get_turf(src))
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inserted_id = null
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else
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var/obj/item/I = usr.get_active_hand()
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if(istype(I, /obj/item/card/id/prisoner))
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if(!usr.unEquip(I))
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return
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I.forceMove(src)
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inserted_id = I
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if(href_list["claim_points"])
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inserted_id.points += stacking_machine.points
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stacking_machine.points = 0
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to_chat(usr, "Points transferred.")
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if(href_list["move_shuttle"])
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if(!alone_in_area(get_area(src), usr))
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to_chat(usr, "<span class='warning'>Prisoners are only allowed to be released while alone.</span>")
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else
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switch(SSshuttle.moveShuttle("laborcamp", "laborcamp_home", TRUE, usr))
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if(1)
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to_chat(usr, "<span class='notice'>Shuttle not found.</span>")
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if(2)
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to_chat(usr, "<span class='notice'>Shuttle already at station.</span>")
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if(3)
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to_chat(usr, "<span class='notice'>No permission to dock could be granted.</span>")
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else
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if(!(emagged))
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var/message = "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval."
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announcer.autosay(message, "Labor Camp Controller", "Security")
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to_chat(usr, "<span class='notice'>Shuttle received message and will be sent shortly.</span>")
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usr.create_log(MISC_LOG, "used [src] to call the laborcamp shuttle")
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switch(action)
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if("handle_id")
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if(inserted_id)
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if(!usr.put_in_hands(inserted_id))
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inserted_id.forceMove(get_turf(src))
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inserted_id = null
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else
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var/obj/item/I = usr.get_active_hand()
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if(istype(I, /obj/item/card/id/prisoner))
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if(!usr.unEquip(I))
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return
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I.forceMove(src)
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inserted_id = I
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if("claim_points")
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inserted_id.points += stacking_machine.points
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stacking_machine.points = 0
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to_chat(usr, "Points transferred.")
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if("move_shuttle")
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if(!alone_in_area(get_area(src), usr))
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to_chat(usr, "<span class='warning'>Prisoners are only allowed to be released while alone.</span>")
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else
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switch(SSshuttle.moveShuttle("laborcamp", "laborcamp_home", TRUE, usr))
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if(1)
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to_chat(usr, "<span class='notice'>Shuttle not found.</span>")
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if(2)
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to_chat(usr, "<span class='notice'>Shuttle already at station.</span>")
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if(3)
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to_chat(usr, "<span class='notice'>No permission to dock could be granted.</span>")
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else
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if(!emagged)
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var/message = "[inserted_id.registered_name] has returned to the station. Minerals and Prisoner ID card ready for retrieval."
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announcer.autosay(message, "Labor Camp Controller", "Security")
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to_chat(usr, "<span class='notice'>Shuttle received message and will be sent shortly.</span>")
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usr.create_log(MISC_LOG, "used [src] to call the laborcamp shuttle")
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return TRUE
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