Rebalances the 3 least used non temp or illegal guns, + BSG (#27476)

* guns

* bsg fix, shield

* lwap scoped always hits crawling mobs

* decrease scope time

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

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Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
This commit is contained in:
Qwertytoforty
2024-12-05 22:07:33 +00:00
committed by GitHub
co-authored by Burzah
parent 4146b973f0
commit 9f01db07ef
9 changed files with 57 additions and 22 deletions
@@ -88,6 +88,9 @@
///Has the projectile been fired?
var/has_been_fired = FALSE
/// Does this projectile hit living non dense mobs?
var/always_hit_living_nondense = FALSE
//Hitscan
var/hitscan = FALSE //Whether this is hitscan. If it is, speed is basically ignored.
var/list/beam_segments //assoc list of datum/point_precise or datum/point_precise/vector, start = end. Used for hitscan effect generation.