From 9f0b25b43116f8ce0e6ef572d5c4eea06bd4a2eb Mon Sep 17 00:00:00 2001 From: Toastical <20125180+Toastical@users.noreply.github.com> Date: Sun, 14 Dec 2025 22:29:45 +0200 Subject: [PATCH] Fix being able to point while dead (#31250) * stop pointing while dead * Update code/modules/mob/living/carbon/human/human_mob.dm Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com> --------- Signed-off-by: Toastical <20125180+Toastical@users.noreply.github.com> Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com> --- code/modules/mob/living/carbon/human/human_mob.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/code/modules/mob/living/carbon/human/human_mob.dm b/code/modules/mob/living/carbon/human/human_mob.dm index 1398351edd3..1f7010535cc 100644 --- a/code/modules/mob/living/carbon/human/human_mob.dm +++ b/code/modules/mob/living/carbon/human/human_mob.dm @@ -2266,6 +2266,9 @@ Eyes need to have significantly high darksight to shine unless the mob has the X if(next_move >= world.time) return + if(stat != CONSCIOUS) + return + if(istype(A, /obj/effect/temp_visual/point) || istype(A, /atom/movable/emissive_blocker)) return FALSE if(mind && HAS_MIND_TRAIT(src, TRAIT_COFFEE_SNOB))