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Fixed hat crate contents randomisation.
Hat crates now cost 200 points but start unlocked. Fixed several issues preventing the game from compiling. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1869 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -35,10 +35,10 @@
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desc = "A crate filled with Valuable Collector's Hats!."
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name = "Hat Crate"
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icon = 'storage.dmi'
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icon_state = "hat"
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icon_state = "crate"
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density = 1
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openicon = "hatopen"
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closedicon = "hat"
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openicon = "crateopen"
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closedicon = "crate"
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/obj/crate/medical
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desc = "A medical crate."
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