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Added toggle-godmode, invisibility for Game Admins, BS12 versions of proccall for Game Masters
Signed-off-by: Mister Fox <traitor.foxy.brown@live.com>
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@@ -435,8 +435,9 @@
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if (S.active)
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shielded = 2
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break
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if (shielded == 2 || alien_invis)
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if(client && client.admin_invis)
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invisibility = 100
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else if (shielded == 2 || alien_invis)
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invisibility = 2
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//New stealth. Hopefully doesn't lag too much. /N
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if(istype(loc, /turf))//If they are standing on a turf.
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@@ -249,7 +249,9 @@
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else
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m_select.screen_loc = null
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if (alien_invis)
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if(client && client.admin_invis)
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invisibility = 100
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else if (alien_invis)
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invisibility = 2
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if(istype(loc, /turf))//If they are standing on a turf.
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AddCamoOverlay(loc)//Overlay camo.
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@@ -1112,6 +1112,14 @@
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NinjaStealthMalf()
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else
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invisibility = 0
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if(client && client.admin_invis)
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invisibility = 100
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else if (shielded == 2)
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invisibility = 2
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else
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invisibility = 0
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/*
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for (var/mob/M in viewers(1, src))//For the love of god DO NOT REFRESH EVERY SECOND - Mport
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if ((M.client && M.machine == src))
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@@ -406,6 +406,11 @@
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else
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icon_state = "monkey0"
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if(client && client.admin_invis)
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invisibility = 100
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else
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invisibility = 0
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if (wear_mask)
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if (istype(wear_mask, /obj/item/clothing/mask))
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var/t1 = wear_mask.icon_state
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