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Saycode refactor/improvements
- Refactored multiple bits of saycode to be less eyeburning code
- Radios now properly report special channel messages (binary, hivemind)
- Animals with no speak list no longer show unfiltered messages to
everyone.
- Fun part:
- Improves handling of headsets for the two ear system.
- The right headset will now be talked into if the left headset
reports that it is unable to send the message on the chosen
channel/mode.
- This means that instead of having to swap headsets around, wearing
a headset on either ear will grant you access to all of it's
channels.
- The left headset will take priority, which really only affects when
it's set to a non-standard frequency.
This commit is contained in:
@@ -165,7 +165,7 @@
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return list(wear_mask, back, l_hand, r_hand)
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/mob/proc/get_id_card()
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for(var/obj/item/I in src.get_all_slots())
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for(var/obj/item/I in get_all_slots())
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. = I.GetID()
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if(.)
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break
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