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Defibs now shock people giving CPR (#23257)
* defibs now shock people giving CPR * use isnull instead * humanoid like me
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@@ -71,7 +71,9 @@
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var/check_mutations=0 // Check mutations on next life tick
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var/heartbeat = 0
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var/receiving_cpr = FALSE
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/// UID of the person who is giving this mob CPR.
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var/receiving_cpr_from
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var/fire_dmi = 'icons/mob/OnFire.dmi'
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var/fire_sprite = "Standing"
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@@ -1678,7 +1678,7 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
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if(H == src)
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to_chat(src, "<span class='warning'>You cannot perform CPR on yourself!</span>")
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return
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if(H.receiving_cpr) // To prevent spam stacking
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if(!isnull(H.receiving_cpr_from)) // To prevent spam stacking
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to_chat(src, "<span class='warning'>They are already receiving CPR!</span>")
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return
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if(!can_use_hands() || !has_both_hands())
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@@ -1688,7 +1688,7 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
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to_chat(src, "<span class='warning'>You can't perform effective CPR with your hands full!</span>")
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return
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H.receiving_cpr = TRUE
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H.receiving_cpr_from = UID()
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var/cpr_modifier = get_cpr_mod(H)
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if(H.stat == DEAD || HAS_TRAIT(H, TRAIT_FAKEDEATH))
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if(ismachineperson(H) && do_mob(src, H, 4 SECONDS)) // hehe
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@@ -1698,12 +1698,12 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
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)
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playsound(H, 'sound/weapons/ringslam.ogg', 50, TRUE)
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adjustBruteLossByPart(2, "head")
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H.receiving_cpr = FALSE
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H.receiving_cpr_from = null
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return
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if(!H.is_revivable())
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to_chat(src, "<span class='warning'>[H] is already too far gone for CPR...</span>")
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H.receiving_cpr = FALSE
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H.receiving_cpr_from = null
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return
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visible_message("<span class='danger'>[src] is trying to perform CPR on [H]'s lifeless body!</span>", "<span class='danger'>You start trying to perform CPR on [H]'s lifeless body!</span>")
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@@ -1740,7 +1740,7 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
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else
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visible_message("<span class='notice'>[src] stops giving [H] CPR.</span>", "<span class='notice'>You stop giving [H] CPR.</span>")
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H.receiving_cpr = FALSE
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H.receiving_cpr_from = null
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return
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visible_message("<span class='danger'>[src] is trying to perform CPR on [H.name]!</span>", "<span class='danger'>You try to perform CPR on [H.name]!</span>")
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@@ -1759,7 +1759,7 @@ Eyes need to have significantly high darksight to shine unless the mob has the X
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to_chat(H, "<span class='notice'>You feel a breath of fresh air enter your lungs. It feels good.</span>")
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add_attack_logs(src, H, "CPRed", ATKLOG_ALL)
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H.receiving_cpr = FALSE
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H.receiving_cpr_from = null
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visible_message("<span class='notice'>[src] stops performing CPR on [H].</span>", "<span class='notice'>You stop performing CPR on [H].</span>")
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to_chat(src, "<span class='danger'>You need to stay still while performing CPR!</span>")
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