From 9fdde1eec7d08bd5b3d58c78e1ee9d2f4bfaf0a6 Mon Sep 17 00:00:00 2001 From: Rob Nelson Date: Thu, 9 Jan 2014 14:23:49 -0800 Subject: [PATCH] Fix #388: Incorrect C4 timing checks. Conflicts: code/game/objects/items/weapons/explosives.dm --- code/game/objects/items/weapons/explosives.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/items/weapons/explosives.dm b/code/game/objects/items/weapons/explosives.dm index 3e34d0c57f1..664bce55ef1 100644 --- a/code/game/objects/items/weapons/explosives.dm +++ b/code/game/objects/items/weapons/explosives.dm @@ -1,7 +1,7 @@ /obj/item/weapon/plastique/attack_self(mob/user as mob) var/newtime = input(usr, "Please set the timer.", "Timer", 10) as num - if(newtime < 10) - newtime = 10 + if(newtime > 60000) + newtime = 60000 timer = newtime user << "Timer set for [timer] seconds."