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Ports Rod of Asclepius in hand sprites and moves staves in hands into a new file (#22250)
* Ports Rod of Asclepius inhand sprites and moves staves hand.dmi into a new file * removing for now * its conflict time * lets fix this conflict * ah shit * here we go again
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@@ -124,9 +124,11 @@
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/obj/item/nullrod/staff
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name = "red holy staff"
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icon_state = "godstaff-red"
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item_state = "godstaff-red"
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desc = "It has a mysterious, protective aura."
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icon_state = "godstaff-red"
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lefthand_file = 'icons/mob/inhands/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/staves_righthand.dmi'
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item_state = "godstaff-red"
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w_class = WEIGHT_CLASS_HUGE
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force = 5
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slot_flags = SLOT_BACK
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@@ -449,14 +451,16 @@
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/obj/item/nullrod/claymore/bostaff //May as well make it a "claymore" and inherit the blocking
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name = "monk's staff"
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desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, now used to harass the clown."
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icon_state = "bostaff0"
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lefthand_file = 'icons/mob/inhands/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/staves_righthand.dmi'
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item_state = "bostaff0"
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w_class = WEIGHT_CLASS_BULKY
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force = 13
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slot_flags = SLOT_BACK
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sharp = FALSE
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hitsound = "swing_hit"
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attack_verb = list("smashed", "slammed", "whacked", "thwacked")
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icon_state = "bostaff0"
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item_state = "bostaff0"
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/obj/item/nullrod/claymore/bostaff/Initialize(mapload)
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. = ..()
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@@ -600,6 +604,8 @@
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reskinned = TRUE
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reskin_selectable = FALSE
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icon_state = "godstaff-red"
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lefthand_file = 'icons/mob/inhands/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/staves_righthand.dmi'
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item_state = "godstaff-red"
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w_class = WEIGHT_CLASS_HUGE
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force = 5
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@@ -3,6 +3,8 @@
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desc = "Apparently a staff used by the wizard."
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icon = 'icons/obj/wizard.dmi'
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icon_state = "staff"
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lefthand_file = 'icons/mob/inhands/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/staves_righthand.dmi'
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force = 3.0
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throwforce = 5.0
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throw_speed = 1
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@@ -75,6 +77,8 @@
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name = "stick"
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desc = "A great tool to drag someone else's drinks across the bar."
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icon_state = "stick"
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lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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item_state = "stick"
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force = 3.0
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throwforce = 5.0
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