Sound Updates

This commit is contained in:
Fox-McCloud
2015-02-16 16:29:43 -05:00
parent a6d68899ab
commit a03879d83f
22 changed files with 39 additions and 28 deletions
+14 -14
View File
@@ -118,11 +118,11 @@
if(safety)
safety = 0
src.visible_message("<span class='notice'>[src] beeps: Safety protocols disabled!</span>")
playsound(get_turf(src), 'sound/machines/twobeep.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_saftyOff.ogg', 50, 0)
else
safety = 1
src.visible_message("<span class='notice'>[src] beeps: Safety protocols enabled!</span>")
playsound(get_turf(src), 'sound/machines/twobeep.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_saftyOn.ogg', 50, 0)
update_icon()
..()
@@ -187,14 +187,14 @@
if(bcell)
if(bcell.charge >= paddles.revivecost)
user.visible_message("<span class='notice'>[src] beeps: Unit ready.</span>")
playsound(get_turf(src), 'sound/machines/twobeep.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_ready.ogg', 50, 0)
else
user.visible_message("<span class='notice'>[src] beeps: Charge depleted.</span>")
playsound(get_turf(src), 'sound/machines/twobeep.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
paddles.cooldown = 0
paddles.update_icon()
update_icon()
/obj/item/weapon/defibrillator/compact
name = "compact defibrillator"
desc = "A belt-equipped defibrillator that can be rapidly deployed."
@@ -274,7 +274,7 @@
/obj/item/weapon/twohanded/shockpaddles/suicide_act(mob/user)
user.visible_message("<span class='danger'>[user] is putting the live paddles on \his chest! It looks like \he's trying to commit suicide.</span>")
defib.deductcharge(revivecost)
playsound(get_turf(src), 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
return (OXYLOSS)
/obj/item/weapon/twohanded/shockpaddles/dropped(mob/user as mob)
@@ -305,7 +305,7 @@
return
if(!defib.powered)
user.visible_message("<span class='notice'>[defib] beeps: Unit is unpowered.</span>")
playsound(get_turf(src), 'sound/machines/twobeep.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
return
if(!wielded)
user << "<span class='boldnotice'>You need to wield the paddles in both hands before you can use them on someone!</span>"
@@ -324,7 +324,7 @@
H.adjustStaminaLoss(50)
H.Weaken(5)
H.updatehealth() //forces health update before next life tick
playsound(get_turf(src), 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
H.emote("gasp")
add_logs(user, M, "stunned", object="defibrillator")
defib.deductcharge(revivecost)
@@ -339,7 +339,7 @@
update_icon()
if(do_after(user, 30)) //beginning to place the paddles on patient's chest to allow some time for people to move away to stop the process
user.visible_message("<span class='notice'>[user] places [src] on [M.name]'s chest.</span>", "<span class='warning'>You place [src] on [M.name]'s chest.</span>")
playsound(get_turf(src), 'sound/weapons/flash.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_charge.ogg', 50, 0)
var/mob/dead/observer/ghost = H.get_ghost()
var/tplus = world.time - H.timeofdeath
var/tlimit = 6000 //past this much time the patient is unrecoverable (in deciseconds)
@@ -351,7 +351,7 @@
if(istype(carried_item, /obj/item/clothing/suit/space))
if(!defib.combat)
user.visible_message("<span class='notice'>[defib] buzzes: Patient's chest is obscured. Operation aborted.</span>")
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
busy = 0
update_icon()
return
@@ -359,7 +359,7 @@
var/health = H.health
M.visible_message("<span class='warning'>[M]'s body convulses a bit.")
playsound(get_turf(src), "bodyfall", 50, 1)
playsound(get_turf(src), 'sound/weapons/Egloves.ogg', 50, 1, -1)
playsound(get_turf(src), 'sound/machines/defib_zap.ogg', 50, 1, -1)
for(var/datum/organ/external/O in H.organs)
total_brute += O.brute_dam
total_burn += O.burn_dam
@@ -371,7 +371,7 @@
H.adjustFireLoss(tobehealed)
H.adjustBruteLoss(tobehealed)
user.visible_message("<span class='boldnotice'>[defib] pings: Resuscitation successful.</span>")
playsound(get_turf(src), 'sound/machines/ping.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_success.ogg', 50, 0)
H.stat = 1
H.update_revive()
H.emote("gasp")
@@ -389,14 +389,14 @@
if(ghost)
ghost << "<span class='ghostalert'>Your heart is being defibrillated. Return to your body if you want to be revived!</span> (Verbs -> Ghost -> Re-enter corpse)"
ghost << sound('sound/effects/genetics.ogg')
playsound(get_turf(src), 'sound/machines/buzz-two.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
defib.deductcharge(revivecost)
update_icon()
cooldown = 1
defib.cooldowncheck(user)
else
user.visible_message("<span class='notice'>[defib] buzzes: Patient is not in a valid state. Operation aborted.</span>")
playsound(get_turf(src), 'sound/machines/buzz-sigh.ogg', 50, 0)
playsound(get_turf(src), 'sound/machines/defib_failed.ogg', 50, 0)
busy = 0
update_icon()
else
+1 -2
View File
@@ -51,5 +51,4 @@
message_admins("\blue [key_name_admin(usr)] used THERE CAN BE ONLY ONE! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1)
nologevent = 1
log_admin("[key_name(usr)] used there can be only one.")
world << sound('sound/music/highlander.ogg')
log_admin("[key_name(usr)] used there can be only one.")
-1
View File
@@ -58,7 +58,6 @@
message_admins("\blue [key_name_admin(usr)] used DODGEBAWWWWWWWL! -NO ATTACK LOGS WILL BE SENT TO ADMINS FROM THIS POINT FORTH-", 1)
nologevent = 1
log_admin("[key_name(usr)] used dodgeball.")
world << sound('sound/music/nowyouman.ogg')
/obj/item/weapon/beach_ball/dodgeball
name = "dodgeball"
+15 -2
View File
@@ -55,19 +55,22 @@
flags = FPRINT | TABLEPASS| CONDUCT
slot_flags = SLOT_BELT
force = 15.0
throwforce = 4.0
throwforce = 10.0
item_state = "pickaxe"
w_class = 4.0
m_amt = 3750 //one sheet, but where can you make them?
var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
origin_tech = "materials=1;engineering=1"
attack_verb = list("hit", "pierced", "sliced", "attacked")
var/drill_sound = 'sound/weapons/Genhit.ogg'
var/list/digsound = list('sound/effects/picaxe1.ogg','sound/effects/picaxe2.ogg','sound/effects/picaxe3.ogg')
var/drill_verb = "picking"
sharp = 1
var/excavation_amount = 100
proc/playDigSound()
playsound(src, pick(digsound),20,1)
hammer
name = "sledgehammer"
//icon_state = "sledgehammer" Waiting on sprite
@@ -86,6 +89,8 @@
icon_state = "handdrill"
item_state = "jackhammer"
digspeed = 30
hitsound = 'sound/weapons/drill.ogg'
digsound = list('sound/weapons/drill.ogg')
origin_tech = "materials=2;powerstorage=3;engineering=2"
desc = "Yours is the drill that will pierce through the rock walls."
@@ -94,6 +99,8 @@
icon_state = "jackhammer"
item_state = "jackhammer"
digspeed = 15 //faster than drill, but cannot dig
hitsound = 'sound/weapons/sonic_jackhammer.ogg'
digsound = list('sound/weapons/sonic_jackhammer.ogg')
origin_tech = "materials=3;powerstorage=2;engineering=2"
desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards."
@@ -112,6 +119,8 @@
w_class = 3.0 //it is smaller than the pickaxe
damtype = "fire"
digspeed = 20 //Can slice though normal walls, all girders, or be used in reinforced wall deconstruction/ light thermite on fire
hitsound = 'sound/weapons/plasma_cutter.ogg'
digsound = list('sound/weapons/plasma_cutter.ogg')
origin_tech = "materials=4;plasmatech=3;engineering=3"
desc = "A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff."
@@ -129,6 +138,8 @@
item_state = "jackhammer"
digspeed = 5 //Digs through walls, girders, and can dig up sand
origin_tech = "materials=6;powerstorage=4;engineering=5"
hitsound = 'sound/weapons/drill.ogg'
digsound = list('sound/weapons/drill.ogg')
desc = "Yours is the drill that will pierce the heavens!"
traitor //Pocket-sized traitor diamond drill.
@@ -143,6 +154,8 @@
icon_state = "jackhammer"
item_state = "jackhammer"
digspeed = 15
hitsound = 'sound/weapons/drill.ogg'
digsound = list('sound/weapons/drill.ogg')
desc = ""
/*****************************Shovel********************************/
+1 -1
View File
@@ -137,7 +137,7 @@
return
last_act = world.time
playsound(user, P.drill_sound, 20, 1)
P.playDigSound()
//handle any archaeological finds we might uncover
var/fail_message
@@ -10,7 +10,7 @@
digspeed = 20
desc = "Thick metallic wires for clearing away dust and loose scree (1 centimetre excavation depth)."
excavation_amount = 0.5
drill_sound = 'sound/weapons/thudswoosh.ogg'
digsound = list('sound/weapons/thudswoosh.ogg')
drill_verb = "brushing"
w_class = 2
@@ -22,7 +22,7 @@
digspeed = 20
desc = "A miniature excavation tool for precise digging (2 centimetre excavation depth)."
excavation_amount = 1
drill_sound = 'sound/items/Screwdriver.ogg'
digsound = list('sound/items/Screwdriver.ogg')
drill_verb = "delicately picking"
w_class = 2
@@ -34,7 +34,7 @@
digspeed = 20
desc = "A miniature excavation tool for precise digging (4 centimetre excavation depth)."
excavation_amount = 2
drill_sound = 'sound/items/Screwdriver.ogg'
digsound = list('sound/items/Screwdriver.ogg')
drill_verb = "delicately picking"
w_class = 2
@@ -46,7 +46,7 @@
digspeed = 20
desc = "A miniature excavation tool for precise digging (6 centimetre excavation depth)."
excavation_amount = 3
drill_sound = 'sound/items/Screwdriver.ogg'
digsound = list('sound/items/Screwdriver.ogg')
drill_verb = "delicately picking"
w_class = 2
@@ -58,7 +58,7 @@
digspeed = 20
desc = "A miniature excavation tool for precise digging (8 centimetre excavation depth)."
excavation_amount = 4
drill_sound = 'sound/items/Screwdriver.ogg'
digsound = list('sound/items/Screwdriver.ogg')
drill_verb = "delicately picking"
w_class = 2
@@ -70,7 +70,7 @@
digspeed = 20
desc = "A miniature excavation tool for precise digging (10 centimetre excavation depth)."
excavation_amount = 5
drill_sound = 'sound/items/Screwdriver.ogg'
digsound = list('sound/items/Screwdriver.ogg')
drill_verb = "delicately picking"
w_class = 2
@@ -82,7 +82,7 @@
digspeed = 20
desc = "A miniature excavation tool for precise digging (12 centimetre excavation depth)."
excavation_amount = 6
drill_sound = 'sound/items/Screwdriver.ogg'
digsound = list('sound/items/Screwdriver.ogg')
drill_verb = "delicately picking"
w_class = 2
@@ -94,7 +94,7 @@
digspeed = 30
desc = "A smaller, more precise version of the pickaxe (30 centimetre excavation depth)."
excavation_amount = 15
drill_sound = 'sound/items/Crowbar.ogg'
digsound = list('sound/items/Crowbar.ogg')
drill_verb = "clearing"
w_class = 3