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Sound Updates
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@@ -55,19 +55,22 @@
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flags = FPRINT | TABLEPASS| CONDUCT
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slot_flags = SLOT_BELT
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force = 15.0
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throwforce = 4.0
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throwforce = 10.0
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item_state = "pickaxe"
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w_class = 4.0
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m_amt = 3750 //one sheet, but where can you make them?
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var/digspeed = 40 //moving the delay to an item var so R&D can make improved picks. --NEO
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origin_tech = "materials=1;engineering=1"
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attack_verb = list("hit", "pierced", "sliced", "attacked")
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var/drill_sound = 'sound/weapons/Genhit.ogg'
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var/list/digsound = list('sound/effects/picaxe1.ogg','sound/effects/picaxe2.ogg','sound/effects/picaxe3.ogg')
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var/drill_verb = "picking"
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sharp = 1
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var/excavation_amount = 100
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proc/playDigSound()
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playsound(src, pick(digsound),20,1)
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hammer
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name = "sledgehammer"
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//icon_state = "sledgehammer" Waiting on sprite
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@@ -86,6 +89,8 @@
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icon_state = "handdrill"
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item_state = "jackhammer"
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digspeed = 30
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hitsound = 'sound/weapons/drill.ogg'
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digsound = list('sound/weapons/drill.ogg')
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origin_tech = "materials=2;powerstorage=3;engineering=2"
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desc = "Yours is the drill that will pierce through the rock walls."
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@@ -94,6 +99,8 @@
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icon_state = "jackhammer"
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item_state = "jackhammer"
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digspeed = 15 //faster than drill, but cannot dig
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hitsound = 'sound/weapons/sonic_jackhammer.ogg'
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digsound = list('sound/weapons/sonic_jackhammer.ogg')
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origin_tech = "materials=3;powerstorage=2;engineering=2"
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desc = "Cracks rocks with sonic blasts, perfect for killing cave lizards."
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@@ -112,6 +119,8 @@
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w_class = 3.0 //it is smaller than the pickaxe
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damtype = "fire"
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digspeed = 20 //Can slice though normal walls, all girders, or be used in reinforced wall deconstruction/ light thermite on fire
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hitsound = 'sound/weapons/plasma_cutter.ogg'
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digsound = list('sound/weapons/plasma_cutter.ogg')
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origin_tech = "materials=4;plasmatech=3;engineering=3"
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desc = "A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff."
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@@ -129,6 +138,8 @@
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item_state = "jackhammer"
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digspeed = 5 //Digs through walls, girders, and can dig up sand
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origin_tech = "materials=6;powerstorage=4;engineering=5"
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hitsound = 'sound/weapons/drill.ogg'
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digsound = list('sound/weapons/drill.ogg')
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desc = "Yours is the drill that will pierce the heavens!"
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traitor //Pocket-sized traitor diamond drill.
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@@ -143,6 +154,8 @@
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icon_state = "jackhammer"
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item_state = "jackhammer"
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digspeed = 15
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hitsound = 'sound/weapons/drill.ogg'
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digsound = list('sound/weapons/drill.ogg')
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desc = ""
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/*****************************Shovel********************************/
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@@ -137,7 +137,7 @@
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return
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last_act = world.time
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playsound(user, P.drill_sound, 20, 1)
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P.playDigSound()
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//handle any archaeological finds we might uncover
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var/fail_message
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