Makes our codebase 1641 ready (#26151)

* Makes our codebase 1641 ready

* Store variable

* Renames var
This commit is contained in:
DGamerL
2024-07-22 09:32:48 +00:00
committed by GitHub
parent 3299640dce
commit a04ac32b09
3 changed files with 18 additions and 17 deletions
@@ -483,16 +483,16 @@ AI MODULES
icon = 'icons/obj/toy.dmi'
icon_state = "AI"
origin_tech = "programming=6;materials=5;syndicate=6"
laws = list("")
var/ion_law = ""
/obj/item/aiModule/toyAI/transmitInstructions(mob/living/silicon/ai/target, mob/sender)
//..()
to_chat(target, "<span class='warning'>KRZZZT</span>")
target.add_ion_law(laws[1])
return laws[1]
target.add_ion_law(ion_law)
return ion_law
/obj/item/aiModule/toyAI/attack_self(mob/user)
laws[1] = generate_ion_law()
ion_law = generate_ion_law()
to_chat(user, "<span class='notice'>You press the button on [src].</span>")
playsound(user, 'sound/machines/click.ogg', 20, 1)
src.loc.visible_message("<span class='warning'>[bicon(src)] [laws[1]]</span>")
playsound(user, 'sound/machines/click.ogg', 20, TRUE)
visible_message("<span class='warning'>[bicon(src)] [ion_law]</span>")