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THE VAR IS ROGUE
BLOW THE VARS
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@@ -10,7 +10,6 @@
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var/mob/living/owner //The mob affected by the status effect.
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var/status_type = STATUS_EFFECT_UNIQUE //How many of the effect can be on one mob, and what happens when you try to add another
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var/on_remove_on_mob_delete = FALSE //if we call on_remove() when the mob is deleted
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var/can_timeout = FALSE //use for effect that to a diffrent thing on time out (so it can do something on time out rather then on just remove)
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var/examine_text //If defined, this text will appear when the mob is examined - to use he, she etc. use "SUBJECTPRONOUN" and replace it in the examines themselves
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var/alert_type = /obj/screen/alert/status_effect //the alert thrown by the status effect, contains name and description
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var/obj/screen/alert/status_effect/linked_alert = null //the alert itself, if it exists
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