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removes check_block() and martial art block_chance (#28399)
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@@ -628,10 +628,6 @@ GLOBAL_DATUM_INIT(welding_sparks, /mutable_appearance, mutable_appearance('icons
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if(H.check_shields(src, force, "the [name]", MELEE_ATTACK, armour_penetration_flat, armour_penetration_percentage))
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return FALSE
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if(H.check_block())
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visible_message("<span class='warning'>[H] blocks [src]!</span>")
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return FALSE
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if(M != user)
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M.visible_message("<span class='danger'>[user] has stabbed [M] in the eye with [src]!</span>", \
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"<span class='userdanger'>[user] stabs you in the eye with [src]!</span>")
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