From a0abc7936869df631d44472760aa714681824050 Mon Sep 17 00:00:00 2001 From: Markolie Date: Tue, 4 Nov 2014 03:13:03 +0100 Subject: [PATCH] Personal lockers can no longer be locked from the inside. Also fixes the "It won't budge" message which kept appearing. Per https://github.com/ZomgPonies/Paradise/issues/452. --- code/game/objects/structures/crates_lockers/closets.dm | 6 ++---- .../structures/crates_lockers/closets/secure/personal.dm | 6 ++++-- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm index bd6a2472562..d056fdaafca 100644 --- a/code/game/objects/structures/crates_lockers/closets.dm +++ b/code/game/objects/structures/crates_lockers/closets.dm @@ -129,11 +129,9 @@ return 1 /obj/structure/closet/proc/toggle(mob/user as mob) - var/orig = src.opened - . = src.opened ? src.close() : src.open() - if(. == orig) + if(!(src.opened ? src.close() : src.open())) user << "It won't budge!" - return + return // this should probably use dump_contents() /obj/structure/closet/ex_act(severity) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm index 12d2e3fed40..f4a3d553d9d 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/personal.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/personal.dm @@ -1,5 +1,5 @@ /obj/structure/closet/secure_closet/personal - desc = "It's a secure locker for personell. The first card swiped gains control." + desc = "It's a secure locker for personnel. The first card swiped gains control." name = "personal closet" req_access = list(access_all_personal_lockers) var/registered_name = null @@ -68,7 +68,9 @@ return var/obj/item/weapon/card/id/I = W if(!I || !I.registered_name) return - if(src.allowed(user) || !src.registered_name || (istype(I) && (src.registered_name == I.registered_name))) + if(src == user.loc) + user << "You can't reach the lock from inside." + else if(src.allowed(user) || !src.registered_name || (istype(I) && (src.registered_name == I.registered_name))) //they can open all lockers, or nobody owns this, or they own this locker src.locked = !( src.locked ) if(src.locked) src.icon_state = src.icon_locked