From a0f083c39aabcfe76fc378249562b87a339965d1 Mon Sep 17 00:00:00 2001 From: Toastical <20125180+Toastical@users.noreply.github.com> Date: Wed, 14 May 2025 19:00:35 +0300 Subject: [PATCH] make mob capsules respect collar names (#29257) --- code/modules/mining/equipment/lazarus_injector.dm | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/code/modules/mining/equipment/lazarus_injector.dm b/code/modules/mining/equipment/lazarus_injector.dm index ebc0a03cce7..5bbd2f4676c 100644 --- a/code/modules/mining/equipment/lazarus_injector.dm +++ b/code/modules/mining/equipment/lazarus_injector.dm @@ -104,9 +104,13 @@ else if("neutral" in S.faction) S.forceMove(src) - S.name = "[M.name]'s [initial(S.name)]" + var/obj/item/petcollar/collar = S.get_item_by_slot(ITEM_SLOT_COLLAR) + if(collar) + name = "Lazarus Capsule: [S.name]" + else + S.name = "[M.name]'s [initial(S.name)]" + name = "Lazarus Capsule: [initial(S.name)]" S.cancel_camera() - name = "Lazarus Capsule: [initial(S.name)]" to_chat(M, "You placed a [S.name] inside the Lazarus Capsule!") captured = S else