From a12792f17e92a57c82cb91a95396c08d3b85a741 Mon Sep 17 00:00:00 2001 From: Vi3trice <80771500+Vi3trice@users.noreply.github.com> Date: Sun, 6 Apr 2025 05:39:41 -0400 Subject: [PATCH] Tweak grille and the base barrier random spawners to make it chance based/remove the floor turf from their spawn list (#28907) * No option for nuffin? Weird * Update random_spawner.dm * Define * well that was a thing --- .../game/objects/effects/spawners/random_barrier.dm | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) diff --git a/code/game/objects/effects/spawners/random_barrier.dm b/code/game/objects/effects/spawners/random_barrier.dm index 0843419470d..484c36bcc85 100644 --- a/code/game/objects/effects/spawners/random_barrier.dm +++ b/code/game/objects/effects/spawners/random_barrier.dm @@ -8,7 +8,6 @@ /obj/machinery/door/airlock/welded, /obj/structure/barricade/wooden, /obj/structure/falsewall, - /turf/simulated/floor/plasteel, /turf/simulated/wall, ) @@ -42,17 +41,17 @@ /obj/effect/spawner/random/barrier/grille_often name = "grille often" icon_state = "grille" + spawn_loot_chance = 85 loot = list( - /obj/structure/grille = 8, - /obj/structure/grille/broken = 4, - /turf/simulated/floor/plating = 2, + /obj/structure/grille = 2, + /obj/structure/grille/broken = 1, ) /obj/effect/spawner/random/barrier/grille_maybe name = "grille maybe" icon_state = "grille" + spawn_loot_chance = 45 loot = list( - /obj/structure/grille = 2, - /obj/structure/grille/broken = 2, - /turf/simulated/floor/plating = 5, + /obj/structure/grille, + /obj/structure/grille/broken, )