diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 908e140dca8..da21397529d 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -365,6 +365,7 @@ if(!L.stat && prob(50)) var/mob/living/simple_animal/hostile/illusion/M = new(user.loc) M.faction = user.faction.Copy() + M.attack_sound = hitsound M.Copy_Parent(user, 100, user.health/2.5, 12, 30) M.GiveTarget(L) diff --git a/code/modules/mob/living/simple_animal/hostile/illusion.dm b/code/modules/mob/living/simple_animal/hostile/illusion.dm index a770f6b1c32..b6cda2e0e3c 100644 --- a/code/modules/mob/living/simple_animal/hostile/illusion.dm +++ b/code/modules/mob/living/simple_animal/hostile/illusion.dm @@ -53,6 +53,7 @@ return var/mob/living/simple_animal/hostile/illusion/M = new(loc) M.faction = faction.Copy() + M.attack_sound = attack_sound M.Copy_Parent(parent_mob, 80, health/2, melee_damage_upper, multiply_chance/2) M.GiveTarget(L)