From aa1e0407d48ee816dc1fec8678db8aa0099dd648 Mon Sep 17 00:00:00 2001 From: Fox-McCloud Date: Mon, 8 Aug 2016 00:20:13 -0400 Subject: [PATCH] Illusion Simple Animals Have Attack Sounds --- code/game/objects/items/weapons/twohanded.dm | 1 + code/modules/mob/living/simple_animal/hostile/illusion.dm | 1 + 2 files changed, 2 insertions(+) diff --git a/code/game/objects/items/weapons/twohanded.dm b/code/game/objects/items/weapons/twohanded.dm index 908e140dca8..da21397529d 100644 --- a/code/game/objects/items/weapons/twohanded.dm +++ b/code/game/objects/items/weapons/twohanded.dm @@ -365,6 +365,7 @@ if(!L.stat && prob(50)) var/mob/living/simple_animal/hostile/illusion/M = new(user.loc) M.faction = user.faction.Copy() + M.attack_sound = hitsound M.Copy_Parent(user, 100, user.health/2.5, 12, 30) M.GiveTarget(L) diff --git a/code/modules/mob/living/simple_animal/hostile/illusion.dm b/code/modules/mob/living/simple_animal/hostile/illusion.dm index a770f6b1c32..b6cda2e0e3c 100644 --- a/code/modules/mob/living/simple_animal/hostile/illusion.dm +++ b/code/modules/mob/living/simple_animal/hostile/illusion.dm @@ -53,6 +53,7 @@ return var/mob/living/simple_animal/hostile/illusion/M = new(loc) M.faction = faction.Copy() + M.attack_sound = attack_sound M.Copy_Parent(parent_mob, 80, health/2, melee_damage_upper, multiply_chance/2) M.GiveTarget(L)