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@@ -1,6 +1,6 @@
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/obj/item/weapon/gun/energy/gun
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name = "energy gun"
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desc = "A basic energy-based gun with two settings: Stun and disable."
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desc = "A basic energy-based gun with two settings: kill and disable."
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icon_state = "energystun100"
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item_state = null //so the human update icon uses the icon_state instead.
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fire_sound = 'sound/weapons/Taser2.ogg'
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@@ -9,6 +9,10 @@
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shuttle_tag = "Engineering"
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req_one_access_txt = "10;24"
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circuit = /obj/item/weapon/circuitboard/engineering_shuttle
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/obj/machinery/computer/shuttle_control/engineering/launch()
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usr << "<span class='warning'>The engineering shuttle is currently undergoing maintenance and is therefore unavailable.</span>"
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return
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/obj/machinery/computer/shuttle_control/research
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name = "Research Shuttle Console"
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